[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad
Online NA 136.175.187.99:28015 checked 11m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 111 · below 20 is lag, below 10 is badEntities
48 h range 66,084–68,595 · memory 2,477 MBUptime
3 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 23:47 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Sun 1 Nov, 23:47 UTC4d 23h
- WPT 2Thu 5 Nov, 19:00 UTC8d 18hFW
- WPT 3Sun 8 Nov, 23:47 UTC11d 23h
- WPT 4Sun 15 Nov, 23:47 UTC18d 23h
- WPT 5Sun 22 Nov, 23:47 UTC25d 23h
- WPT 6Sun 29 Nov, 23:47 UTC32d 23h
- WPT 7Thu 3 Dec, 19:00 UTC36d 18hFW
- WPT 8Sun 6 Dec, 23:47 UTC39d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 23:47 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 199/225
- 424/450
- 13/75
- 1/200
- 1/100
- 34/250
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad follow?
Its tag guides the prediction: too few of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad's wipes are on record to confirm its schedule. Due on Sunday 1 November at 23:47 UTC is its next wipe. The world in play was created 23 days ago. Its tags carry a weekly wipe schedule.
Tags
How should you read the tags on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): The server holds 250 slots; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^q (Premium): Premium status is required to join; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in from [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad: 1.5x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1.5x.
Player count
Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit in the rankings?
Top 69% of all ranked servers: [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad takes #15,409 on seven-day player hours and #1,546 in North America. The quad group places it at #626.
What is the population on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
Current headcount on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad: 0 players, 250 slots available. A seven-day average of 0 players is the reading.
Operator and location
What location is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad hosted in?
Its NA tag places [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 136.175.187.99:28015.
What Rust version is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad on?
Rust network protocol 2634 and build 166652 on Windows is the build [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad within range?
Check: fps. Average 116 server fps over the last 48 hours, low of 111. Within range. Reading: 68,595 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,477 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, and is it online now?
Check: connection. [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is online at this moment. Reading: uptime. About 3 days 9 hours ago it restarted, on its own count. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Settings and map
How is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad configured, and what rules are in force?
Gather rate check: 1.5x. That comes from the name [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad. Check: group limit. 4 players, under the name quad. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.
What map is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad on?
Check: map. Procedural, size 3,500, seed 1337, generated by the game on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
How to join
How do you connect to [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
Check: join. Open Rust, press F1, then enter client.connect 136.175.187.99:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join.