PRICE | 2X | Small Map | Private
Online 135.148.168.53:28015 checked 7m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 58 · below 20 is lag, below 10 is badEntities
48 h range 50,680–60,030 · memory 1,763 MBUptime
16 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:24 UTC19d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/350
- 143/150
- 94/150
- 45/150
- 29/50
- 51/200
Quick answers
from the figures on this pageReset cycle
What happens on PRICE | 2X | Small Map | Private when wipe day comes?
An average of 4 players came at the busiest on its recent wipes. 13 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does PRICE | 2X | Small Map | Private follow?
Once a month PRICE | 2X | Small Map | Private wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 19 days ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on PRICE | 2X | Small Map | Private?
These are the tags PRICE | 2X | Small Map | Private publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show PRICE | 2X | Small Map | Private?
On Rust Metrics, PRICE | 2X | Small Map | Private sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
Where does PRICE | 2X | Small Map | Private sit in the rankings?
Player hours over seven days put PRICE | 2X | Small Map | Private at #15,341, in the top 69% of all ranked servers.
What is the population on PRICE | 2X | Small Map | Private?
0 of 10 slots are filled on PRICE | 2X | Small Map | Private right now. Seven-day reading: 0 players on average.
Operator and location
Where does PRICE | 2X | Small Map | Private sit?
Reading: location. PRICE | 2X | Small Map | Private gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 135.148.168.53:28015.
What Rust version is PRICE | 2X | Small Map | Private on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by PRICE | 2X | Small Map | Private. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on PRICE | 2X | Small Map | Private within range?
Check: fps. Average 60 server fps over the last 48 hours, low of 58. Within range. Check: entities. The peak was 60,030, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,155 MB. Expect lag when fps falls and entities climb.
What is the uptime on PRICE | 2X | Small Map | Private, and is it online?
Reading: online. PRICE | 2X | Small Map | Private answers right now. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on PRICE | 2X | Small Map | Private?
Gather rate check: 2x. That comes from the name PRICE | 2X | Small Map | Private. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is PRICE | 2X | Small Map | Private on?
Size 3,250 and seed 416418731: the game generates the procedural map on PRICE | 2X | Small Map | Private from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to PRICE | 2X | Small Map | Private?
Press F1 in Rust and enter client.connect 135.148.168.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.