RUST METRICSFlight deck · live data
Data live Servers11,718 Players59,183 Populated3,355 Fresh wipes 3 h176 Scan5 min
‹ All servers135.148.150.49:60409
Online Full Queue Fresh wipe Wipe due No query

Stumpy's development

Online 135.148.150.49:60409 checked 7m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 210 SERVER FPS

Server fps

48 h low 127 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,525 ×1000

Entities

48 h range 46,333–48,806 · memory 2,277 MB
1239 ET SINCE RESTART 2D 12H

Uptime

2 days 12 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,199top 50%
Last wipe10d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory2,277MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:23 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Stumpy's development when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe.

How often does Stumpy's development wipe, and when?

With the force wipe, once a month, Stumpy's development wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 10 days 9 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Stumpy's development carry, and what do they mean?

Tags published by Stumpy's development, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Check: mode. Roleplay; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Stumpy's development appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Stumpy's development: Modded Rust servers, checked live, Build and creative servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

What position does Stumpy's development hold among Rust servers?

Player hours over seven days put Stumpy's development at #11,199, in the top 50% of all ranked servers.

How full does Stumpy's development get?

Current headcount on Stumpy's development: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is Stumpy's development hosted in?

No region comes from Stumpy's development. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 135.148.150.49:60409.

What Rust version is Stumpy's development on?

Reading: Stumpy's development, Rust network protocol 2635 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Stumpy's development?

Over the last 48 hours the average was 215 server fps; the floor was 127. Reading: 48,806 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,287 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Stumpy's development, and is it online now?

Stumpy's development reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 12 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Stumpy's development configured, and what rules are in force?

No gather rate appears in the name: Stumpy's development. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Stumpy's development on?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on Stumpy's development. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Stumpy's development?

To join: start Rust, press F1 and type client.connect 135.148.150.49:60409. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.