[US] Viking Solo PvE
Online 135.148.15.213:23975 checked 8m ago
Server instruments
last reading Fri 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 130 · below 20 is lag, below 10 is badEntities
48 h range 45,904–48,378 · memory 2,775 MBUptime
1 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:10 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 16:25 UTC14d ago | 1 | halved by day 4 | 8.3 days | 0 |
| Sun 11 Oct, 19:31 UTC18d ago | 2 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/100
- 46/60
- 84/100
- 5/150
- 15/175
- 10/90
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US] Viking Solo PvE?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 4 when it didn't.
When does [US] Viking Solo PvE wipe?
No next wipe can be predicted for [US] Viking Solo PvE, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 2 hours ago.
Tag meanings
How should you read the tags on [US] Viking Solo PvE?
Tags published by [US] Viking Solo PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [US] Viking Solo PvE?
These Rust Metrics lists carry [US] Viking Solo PvE: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does [US] Viking Solo PvE hold among Rust servers?
Ranking for [US] Viking Solo PvE: #6,529 on seven-day player hours, top 29% of all ranked servers.
What is the population on [US] Viking Solo PvE?
0 of 75 slots are filled on [US] Viking Solo PvE right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.
Server details
Which location does [US] Viking Solo PvE run from?
The name of [US] Viking Solo PvE points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 135.148.15.213:23975.
What Rust version is [US] Viking Solo PvE on?
Rust network protocol 2635 and build 168909 on Linux is the build [US] Viking Solo PvE runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [US] Viking Solo PvE?
Check: fps. Average 226 server fps over the last 48 hours, low of 130. Within range. Reading: 48,378 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,140 MB. Expect lag when fps falls and entities climb.
What is the uptime on [US] Viking Solo PvE, and is it online?
Reading: online. [US] Viking Solo PvE answers right now. Check: restart. The uptime it reports puts the last restart about 36 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Map and rules
How is [US] Viking Solo PvE configured, and what rules are in force?
No gather rate appears in the name: [US] Viking Solo PvE. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [US] Viking Solo PvE?
Size 3,000 and seed 31337: the game generates the procedural map on [US] Viking Solo PvE from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [US] Viking Solo PvE?
Press F1 in Rust and enter client.connect 135.148.15.213:23975. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.