RUST METRICSFlight deck · live data
Data live Servers11,898 Players103,740 Populated4,020 Fresh wipes 3 h413 Scan5 min
‹ All servers135.148.15.204:20485
Online Full Queue Fresh wipe Wipe due No query

Zoe's Private Rust Server

Online NA 135.148.15.204:20485 checked 7m ago

quad monthly wipes moddedoxidesoftcore
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 200 SERVER FPS

Server fps

48 h low 89 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,463 ×1000

Entities

48 h range 78,241–90,718 · memory 2,744 MB
1239 ET SINCE RESTART 00:09

Uptime

0 h 9 min since its last restart, at the last reading
7-day average0peak –
Rank#15,310top 69% · #1499 in NA
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory2,744MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:38 UTC27d ago 1 – running 1
Thu 1 Oct, 14:36 UTC28d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Zoe's Private Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 3 hours.

What wipe timing does Zoe's Private Rust Server follow?

The only wipe for Zoe's Private Rust Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does Zoe's Private Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp1 (Max players): The server holds 1 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from Zoe's Private Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Zoe's Private Rust Server?

On Rust Metrics, Zoe's Private Rust Server sits in these lists: Modded Rust servers, checked live, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player count

What position does Zoe's Private Rust Server hold among Rust servers?

Top 69% of all ranked servers: Zoe's Private Rust Server takes #15,310 on seven-day player hours and #1,499 in North America. Among servers in quad, it stands at #615.

What is the population on Zoe's Private Rust Server?

Current headcount on Zoe's Private Rust Server: 0 players, 1 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does Zoe's Private Rust Server run from?

Reading: location. The NA tag puts Zoe's Private Rust Server in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 135.148.15.204:20485.

What Rust version is Zoe's Private Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Zoe's Private Rust Server. Matching protocol is required to join. Let Steam update your game.

How does Zoe's Private Rust Server perform?

Reading: 157 server fps on average across the last 48 hours. It never dropped below 89. Peak entity count: 90,718. Buildings, deployables and all else included. Memory peak: 4,149 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Zoe's Private Rust Server, and is it online now?

Reading: online. Zoe's Private Rust Server answers right now. Reading: uptime. About 9 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 64 of 168 hours, or 38%. The first sighting on Rust Metrics was 1 October 2026.

Rules and settings

How is Zoe's Private Rust Server configured, and what rules are in force?

No gather rate appears in the name: Zoe's Private Rust Server. The group cap is 4 players, read as quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Zoe's Private Rust Server on?

Size 4,000 and seed 2019754195: the game generates the procedural map on Zoe's Private Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Zoe's Private Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 135.148.15.204:20485. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,^s,^r,NA,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp1
Max players The server holds 1 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.