RUST METRICSFlight deck · live data
Data live Servers11,689 Players52,794 Populated3,085 Fresh wipes 3 h112 Scan5 min
‹ All servers135.148.137.143:60415
Online Full Queue Fresh wipe Wipe due No query

Helios Development Server

Online 135.148.137.143:60415 checked 13m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 225 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 15,428 ×1000

Entities

48 h range 13,565–35,497 · memory 1,315 MB
1239 ET SINCE RESTART 03:52

Uptime

3 h 52 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,600top 21%
Last wipe5h agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory1,315MB48 h peak 3 players
REC 1

Players

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 20:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW
LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:12 UTC5h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Helios Development Server wipe?

The only wipe for Helios Development Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 5 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Helios Development Server?

Tags published by Helios Development Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts40 (Group limit): Team cap: 40; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Helios Development Server?

On Rust Metrics, Helios Development Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

What position does Helios Development Server hold among Rust servers?

Ranking for Helios Development Server: #4,600 on seven-day player hours, top 21% of all ranked servers.

What player count does Helios Development Server carry?

2 of 100 slots are filled on Helios Development Server right now. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 2 players, at 21:00 UTC over the last 48 hours.

Operator and location

Which location does Helios Development Server run from?

No region comes from Helios Development Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 135.148.137.143:60415.

What Rust version is Helios Development Server on?

Reading: Helios Development Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Helios Development Server perform?

Check: fps. Average 237 server fps over the last 48 hours, low of 225. Within range. Check: entities. The peak was 35,497, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,189 MB. Expect lag when fps falls and entities climb.

How reliable is Helios Development Server, and is it online now?

Helios Development Server reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 5 full days: 119 of 120 hours, or 99%. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Helios Development Server enforce, and what are its settings?

Check: gather rate. The name Helios Development Server does not state one. Check: group limit. Up to 40 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

What map is Helios Development Server on?

Check: map. Procedural, size 2,000, seed 1, generated by the game on Helios Development Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Helios Development Server?

To join: start Rust, press F1 and type client.connect 135.148.137.143:60415. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts40
Group limit Team cap: 40.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.