Camp 11
Online 135.148.137.143:60411 checked 13m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 232 · below 20 is lag, below 10 is badEntities
48 h range 9,869–14,821 · memory 1,099 MBUptime
15 h 29 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:47 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/700
- 119/700
- 14/1000
- 92/1000
- 201/1000
- 301/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Camp 11?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does Camp 11 wipe?
With the force wipe, once a month, Camp 11 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 17 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does Camp 11 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Camp 11. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Camp 11 appear in Rust Metrics lists and filters?
On Rust Metrics, Camp 11 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
What position does Camp 11 hold among Rust servers?
Player hours over seven days put Camp 11 at #15,268, in the top 68% of all ranked servers.
What is the population on Camp 11?
Current headcount on Camp 11: 0 players, 20 slots available. A seven-day average of 0 players is the reading.
Operator and location
Where does Camp 11 sit?
Reading: location. Camp 11 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 135.148.137.143:60411.
What Rust version is Camp 11 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Camp 11. Matching protocol is required to join. Let Steam update your game.
How does Camp 11 perform?
Over the last 48 hours the average was 238 server fps; the floor was 232. Check: entities. The peak was 14,821, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,217 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Camp 11 up, and how often does it stay up?
Camp 11 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is Camp 11 configured, and what rules are in force?
Reading the name gives no gather rate for Camp 11. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Camp 11?
Size 2,000 and seed 1: the game generates the procedural map on Camp 11 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Camp 11?
To join: start Rust, press F1 and type client.connect 135.148.137.143:60411. Or press Launch Rust here and Steam opens the game and connects you.