RUST METRICSFlight deck · live data
Data live Servers11,621 Players40,265 Populated2,839 Fresh wipes 3 h129 Scan5 min
‹ All servers135.148.137.125:28515
Online Full Queue Fresh wipe Wipe due No query

LoneRust Test Server

Online NA 135.148.137.125:28515 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 03:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 5,276 ×1000

Entities

48 h range 3,179–5,534 · memory 2,492 MB
1239 ET SINCE RESTART 7D 09H

Uptime

7 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,270top 69% · #1491 in NA
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory2,492MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 03:33 UTC9d ago 1 – running 0
Fri 16 Oct, 05:32 UTC13d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on LoneRust Test Server?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does LoneRust Test Server wipe, and when?

To tell the rhythm of LoneRust Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 1 hours ago the current world was made.

Tag meanings

Which tags does LoneRust Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from LoneRust Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LoneRust Test Server?

On Rust Metrics, LoneRust Test Server sits in these lists: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does LoneRust Test Server hold among Rust servers?

Player hours over the last seven days put LoneRust Test Server at #15,270, #1,491 in North America, in the top 69% of all ranked servers.

How full does LoneRust Test Server get?

Current headcount on LoneRust Test Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.

Server

What location is LoneRust Test Server hosted in?

Its NA tag places LoneRust Test Server in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 135.148.137.125:28515.

What Rust version is LoneRust Test Server on?

Reading: LoneRust Test Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

How does LoneRust Test Server perform?

Over the last 48 hours the average was 60 server fps; the floor was 60. Reading: 5,534 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,660 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is LoneRust Test Server, and is it online now?

LoneRust Test Server reports online. Status: normal. By its reported uptime, the last restart was roughly 7 days 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on LoneRust Test Server?

No gather rate appears in the name: LoneRust Test Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is LoneRust Test Server on?

Check: map. Procedural, size 1,000, seed 1337, generated by the game on LoneRust Test Server. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: LR - 2x Actual One Grid.

How to join

How do you connect to LoneRust Test Server?

To join: start Rust, press F1 and type client.connect 135.148.137.125:28515. Or press Launch Rust here and Steam opens the game and connects you. https://lonerust.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.