LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max
Online NA 135.148.137.125:28015 checked 6m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
5% full 7-day avg7-day peakServer fps
48 h low 46 · below 20 is lag, below 10 is badEntities
48 h range 2,424–6,691 · memory 1,509 MBUptime
22 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 32% in NA, and #218 of the duo servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 20:00 UTC, in 1d 23h. Every Wednesday at 19:59 and every Saturday at 20:00 UTC · high confidence
Coming wipes
- WPT 1Sat 31 Oct, 20:00 UTC1d 23h
- WPT 2Wed 4 Nov, 19:59 UTC5d 23h
- WPT 3Thu 5 Nov, 19:00 UTC6d 22hFW
- WPT 4Sat 7 Nov, 20:00 UTC8d 23h
- WPT 5Wed 11 Nov, 19:59 UTC12d 23h
- WPT 6Sat 14 Nov, 20:00 UTC15d 23h
- WPT 7Wed 18 Nov, 19:59 UTC19d 23h
- WPT 8Sat 21 Nov, 20:00 UTC22d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:59 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 20:00 UTC5d ago | 6 | halved by day 2 | 4 days | 0 |
| Wed 21 Oct, 19:59 UTC8d ago | 5 | held half | 3 days | 1 |
| Sat 17 Oct, 20:00 UTC12d ago | 4 | held half | 4 days | 2 |
| Sat 10 Oct, 19:59 UTC19d ago | 5 | halved by day 2 | 7 days | 4 |
| Sat 10 Oct, 00:53 UTC19d ago | 4 | – | 0.8 days | 1 |
| Sat 3 Oct, 19:59 UTC26d ago | 6 | halved by day 3 | 6.2 days | 0 |
| Thu 1 Oct, 18:44 UTC FW28d ago | 3 | held half | 2.1 days | 0 |
| Wed 30 Sep, 19:59 UTC29d ago | 9 | – | 0.9 days | 1 |
| Sat 26 Sep, 19:59 UTC33d ago | 9 | halved by day 3 | 4 days | 0 |
| Wed 23 Sep, 20:00 UTC36d ago | 13 | halved by day 1 | 3 days | 1 |
| Sat 19 Sep, 19:59 UTC40d ago | 12 | halved by day 2 | 4 days | 0 |
| Wed 16 Sep, 20:00 UTC43d ago | 8 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 206/225
- 5/100
- 7/20
- 0/100
- 1/200
- 1/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it fell below half when it didn't.
How often does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max wipe, and when?
The wipe rhythm of LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max is every Wednesday at 19:59 and every Saturday at 20:00 UTC. Saturday 31 October at 20:00 UTC is when its next wipe is due. The world it runs now was made 24 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max carry, and what do they mean?
Tags published by LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts2 (Group limit): Team cap: 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
These Rust Metrics lists carry LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max: 2x Rust servers, checked live, Duo Rust servers, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Player count
What position does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max hold among Rust servers?
Player hours over the last seven days put LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max at #3,630, #602 in North America, in the top 16% of all ranked servers. Among servers in duo, it stands at #218.
How full does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max get?
1 of 20 slots are filled on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max right now. Seven-day check: 1 players on average. Peak reading: 8. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.
Server
What location is LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max hosted in?
Reading: location. The NA tag puts LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 135.148.137.125:28015.
What Rust version is LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max on?
Rust network protocol 2635 and build 168909 on Linux is the build LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max runs. Matching protocol is required to join. Let Steam update your game.
Is performance on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max within range?
Check: fps. Average 60 server fps over the last 48 hours, low of 46. Within range. Peak entity count: 6,691. Buildings, deployables and all else included. Reading: 1,814 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max up, and how often does it stay up?
Reading: online. LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max answers right now. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max configured, and what rules are in force?
The name carries the rate: 2x gather on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max. Check: group limit. 2 players, under the name duo. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
From seed 1337, the game generates the procedural map on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max. Its size is 1,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: LR - 2x Actual One Grid.
Join
What do you do to join LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
Press F1 in Rust and enter client.connect 135.148.137.125:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://lonerust.gg is where its website sits.