RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers135.148.136.221:60433
Offline Full Queue Fresh wipe Wipe due No query

Rust'n Chill 10X

Offline NA 135.148.136.221:60433 checked 20d ago

10x weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,907top 72% · #1544 in NA
Last wipe27d agoweekly schedule
Next wipe15hThu 29 Oct, 18:18 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:18 UTC, in 15h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 29 Oct, 18:18 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
  3. WPT 3Thu 12 Nov, 18:18 UTC14d 15h
  4. WPT 4Thu 19 Nov, 18:18 UTC21d 15h
  5. WPT 5Thu 26 Nov, 18:18 UTC28d 15h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 16hFW
  7. WPT 7Thu 10 Dec, 18:18 UTC42d 15h

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 1 – running 0
Sat 26 Sep, 05:31 UTC32d ago 3 halved by day 2 5.5 days 0
Thu 17 Sep, 18:13 UTC41d ago 4 halved by day 2 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust'n Chill 10X?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 5 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

What wipe timing does Rust'n Chill 10X follow?

Its tag guides the prediction: too few of Rust'n Chill 10X's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:18 UTC is its next wipe. 27 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tag meanings

How should you read the tags on Rust'n Chill 10X?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from Rust'n Chill 10X. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust'n Chill 10X appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust'n Chill 10X: 10x Rust servers, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Occupancy

What position does Rust'n Chill 10X hold among Rust servers?

Ranked by seven-day player hours, Rust'n Chill 10X sits at #15,907 and #1,544 in North America, inside the top 72%.

How full does Rust'n Chill 10X get?

Rust'n Chill 10X is not responding; status offline, last seen 20 days 21 hours ago.

Operator and location

What location is Rust'n Chill 10X hosted in?

Rust'n Chill 10X gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 135.148.136.221:60433.

What Rust version is Rust'n Chill 10X on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Rust'n Chill 10X. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust'n Chill 10X, and is it online now?

Reading: offline. Rust'n Chill 10X last answered 20 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does Rust'n Chill 10X enforce, and what are its settings?

Gather rate check: 10x. That comes from the name Rust'n Chill 10X. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust'n Chill 10X?

From seed 1012522073, the game generates the procedural map on Rust'n Chill 10X. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Rust'n Chill 10X?

Check: join. Open Rust, press F1, then enter client.connect 135.148.136.221:60433. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.