RUST METRICSFlight deck · live data
Data live Servers11,773 Players67,310 Populated3,523 Fresh wipes 3 h192 Scan5 min
‹ All servers135.148.104.243:28015
Online Full Queue Fresh wipe Wipe due No query

FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING

Online 135.148.104.243:28015 checked 10m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 89 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,320 ×1000

Entities

48 h range 73,000–98,132 · memory 2,736 MB
1239 ET SINCE RESTART 13:00

Uptime

13 h 0 min since its last restart, at the last reading
7-day average1peak 8
Rank#2,737top 12%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,736MB48 h peak 7 players
REC 1

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:23 UTC27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING?

The busiest point of its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 41 hours.

When does FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING wipe?

The rhythm of FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 6 hours ago.

Tags

How should you read the tags on FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING?

These are the tags FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING appear in Rust Metrics lists and filters?

On Rust Metrics, FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

Where does FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING sit in the rankings?

Player hours over seven days put FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING at #2,737, in the top 12% of all ranked servers.

How full does FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING get?

0 of 100 slots are filled on FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING right now. Seven-day check: 1 players on average. Peak reading: 8. The last 48 hours peaked at 00:00 UTC, averaging 4 players at that hour.

Server details

Which location does FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING run from?

No region tag on FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 135.148.104.243:28015.

What Rust version is FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING on?

Reading: FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING within range?

Reading: 88 server fps on average across the last 48 hours. It never dropped below 44. Peak entity count: 98,132. Buildings, deployables and all else included. Check: memory. Peak use was 7,870 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING, and is it online now?

FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING reports online. Status: normal. Reading: uptime. About 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING?

Gather rate check: 2x. That comes from the name FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING on?

Check: map. Procedural, size 4,000, seed 10202020, generated by the game on FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto FLYING TURBANS 2X - MINICOPTER / HELICOPTER TRAINING?

To join: start Rust, press F1 and type client.connect 135.148.104.243:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://turbans.gg.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.