RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers134.255.252.60:27006
Offline Full Queue Fresh wipe Wipe due No query

Real 2x Monthly Low Pop

Offline 134.255.252.60:27006 checked 36d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,470top 67%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Real 2x Monthly Low Pop wipe, and when?

Its rhythm cannot be told from the wipes of Real 2x Monthly Low Pop on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 16 hours ago.

Tag meanings

How should you read the tags on Real 2x Monthly Low Pop?

Tags published by Real 2x Monthly Low Pop, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp24 (Max players): Slots: 24; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Real 2x Monthly Low Pop appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Real 2x Monthly Low Pop: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

Where does Real 2x Monthly Low Pop sit in the rankings?

Player hours over seven days put Real 2x Monthly Low Pop at #15,470, in the top 67% of all ranked servers.

What player count does Real 2x Monthly Low Pop carry?

Status for Real 2x Monthly Low Pop: offline. Last seen 36 days 13 hours ago.

Operator and location

Where does Real 2x Monthly Low Pop sit?

No region tag on Real 2x Monthly Low Pop. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 134.255.252.60:27006.

What Rust version is Real 2x Monthly Low Pop on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by Real 2x Monthly Low Pop. Matching protocol is required to join. Let Steam update your game.

How reliable is Real 2x Monthly Low Pop, and is it online now?

Real 2x Monthly Low Pop reports offline. The last reading came 36 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Real 2x Monthly Low Pop?

Gather rate check: 2x. That comes from the name Real 2x Monthly Low Pop. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Real 2x Monthly Low Pop on?

Size 4,000 and seed 468751322: the game generates the procedural map on Real 2x Monthly Low Pop from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Real 2x Monthly Low Pop?

Press F1 in Rust and enter client.connect 134.255.252.60:27006. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp24
Max players Slots: 24.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.