Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Online 134.255.217.65:27072 checked 10m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 42 · below 20 is lag, below 10 is badEntities
48 h range 97,180–100,299 · memory 2,187 MBUptime
5 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:57 UTC15d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:20 UTC FW27d ago | 1 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/2000
- 146/2000
- 32/200
- 57/200
- 26/300
- 39/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 27 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
How often does Rusty Tinu - PvE [NO kill/cheat/steal/raid] wipe, and when?
To tell the rhythm of Rusty Tinu - PvE [NO kill/cheat/steal/raid], too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 15 hours ago the current world was made.
Lists and filters
Which tags does Rusty Tinu - PvE [NO kill/cheat/steal/raid] carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game from Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
These Rust Metrics lists carry Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rusty Tinu - PvE [NO kill/cheat/steal/raid] hold among Rust servers?
Ranking for Rusty Tinu - PvE [NO kill/cheat/steal/raid]: #9,552 on seven-day player hours, top 43% of all ranked servers.
What player count does Rusty Tinu - PvE [NO kill/cheat/steal/raid] carry?
Current headcount on Rusty Tinu - PvE [NO kill/cheat/steal/raid]: 0 players, 24 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] sit?
No region tag on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 134.255.217.65:27072.
What Rust version is Rusty Tinu - PvE [NO kill/cheat/steal/raid] on?
Reading: Rusty Tinu - PvE [NO kill/cheat/steal/raid], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on Rusty Tinu - PvE [NO kill/cheat/steal/raid] within range?
Over the last 48 hours the average was 57 server fps; the floor was 42. Peak entity count: 100,299. Buildings, deployables and all else included. Memory peak: 3,002 MB. Expect lag when fps falls and entities climb.
How reliable is Rusty Tinu - PvE [NO kill/cheat/steal/raid], and is it online now?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 159 of 168 hours, or 95%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Check: gather rate. The name Rusty Tinu - PvE [NO kill/cheat/steal/raid] does not state one. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Size 4,000 and seed 2147483647: the game generates the procedural map on Rusty Tinu - PvE [NO kill/cheat/steal/raid] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
To join: start Rust, press F1 and type client.connect 134.255.217.65:27072. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://tinu1976.ch.