RUST METRICSFlight deck · live data
Data live Servers11,704 Players61,057 Populated3,258 Fresh wipes 3 h178 Scan5 min
‹ All servers134.19.177.236:26465
Online Full Queue Fresh wipe Wipe due No query

Dead Zone | EU | 2x | Kits |

Online 134.19.177.236:26465 checked 11m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,563 ×1000

Entities

48 h range 64,174–66,971 · memory 1,612 MB
1239 ET SINCE RESTART 00:59

Uptime

0 h 59 min since its last restart, at the last reading
7-day average2peak 2
Rank#8,319top 37%
Last wipe5h agono schedule published
Next wipe–too few wipes seen yet
Memory1,612MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5218:0019:0020:0021:0022:0023:00Wiped Thu 29 Oct, 18:35 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608018:0019:0020:0021:0022:0023:00Wiped Thu 29 Oct, 18:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:35 UTC5h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Dead Zone | EU | 2x | Kits | wipe, and when?

The rhythm of Dead Zone | EU | 2x | Kits |'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 hours ago.

Tag meanings

Which tags does Dead Zone | EU | 2x | Kits | carry, and what do they mean?

Tags published by Dead Zone | EU | 2x | Kits |, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Dead Zone | EU | 2x | Kits |?

On Rust Metrics, Dead Zone | EU | 2x | Kits | sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Population

What position does Dead Zone | EU | 2x | Kits | hold among Rust servers?

Player hours over seven days put Dead Zone | EU | 2x | Kits | at #8,319, in the top 37% of all ranked servers.

What is the population on Dead Zone | EU | 2x | Kits |?

1 of 50 slots are filled on Dead Zone | EU | 2x | Kits | right now. Check: players over seven days. Average 2, peak 2. Average at the busiest hour was 2 players, at 19:00 UTC over the last 48 hours.

Server details

Where does Dead Zone | EU | 2x | Kits | sit?

Check: location. No region tag comes from Dead Zone | EU | 2x | Kits |, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 134.19.177.236:26465.

What Rust version is Dead Zone | EU | 2x | Kits | on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Dead Zone | EU | 2x | Kits |. To get in, your game needs the same protocol; Steam applies the update.

How does Dead Zone | EU | 2x | Kits | perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Check: entities. The peak was 66,971, counting buildings, deployables and the rest of the world. Reading: 1,922 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Dead Zone | EU | 2x | Kits |, and is it online now?

Reading: online. Dead Zone | EU | 2x | Kits | answers right now. Reading: uptime. About 59 minutes ago it restarted, on its own count. The first sighting on Rust Metrics was 29 October 2026.

Rules and settings

What rules does Dead Zone | EU | 2x | Kits | enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Dead Zone | EU | 2x | Kits |. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Dead Zone | EU | 2x | Kits |?

Size 3,500 and seed 9: the game generates the procedural map on Dead Zone | EU | 2x | Kits | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Dead Zone | EU | 2x | Kits |?

Check: join. Open Rust, press F1, then enter client.connect 134.19.177.236:26465. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.