PVE the world
Online 134.19.177.236:26295 checked 5m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 35 · below 20 is lag, below 10 is badEntities
48 h range 63,972–66,432 · memory 2,622 MBUptime
2 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:23 UTC, in 1h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:23 UTC1h
- WPT 2Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 3Thu 12 Nov, 18:23 UTC14d 1h
- WPT 4Thu 26 Nov, 18:23 UTC28d 1h
- WPT 5Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 6Thu 10 Dec, 18:23 UTC42d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/2000
- 299/2000
- 56/200
- 64/200
- 80/100
- 28/250
Quick answers
from the figures on this pageWipe schedule
What happens on PVE the world when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does PVE the world wipe?
Its tag guides the prediction: too few of PVE the world's wipes are on record to confirm its schedule. Thursday 29 October at 18:23 UTC is when its next wipe is due. The world in play was created 27 days 22 hours ago. A wipe schedule of every two weeks is published in its tags.
Tag meanings
Which tags does PVE the world carry, and what do they mean?
These are the tags PVE the world publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does PVE the world appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PVE the world: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
Where does PVE the world sit in the rankings?
Ranking for PVE the world: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on PVE the world?
0 of 50 slots are filled on PVE the world right now. Seven-day reading: 0 players on average.
Server details
What location is PVE the world hosted in?
No region tag on PVE the world. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 134.19.177.236:26295.
What Rust version is PVE the world on?
Rust network protocol 2634 and build 167781 on Linux is the build PVE the world runs. Matching protocol is required to join. Let Steam update your game.
Is performance on PVE the world within range?
Reading: 58 server fps on average across the last 48 hours. It never dropped below 35. Peak entity count: 66,432. Buildings, deployables and all else included. Check: memory. Peak use was 3,074 MB. Expect lag when fps falls and entities climb.
How reliable is PVE the world, and is it online now?
PVE the world reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.
Settings and map
What settings and rules apply on PVE the world?
Check: gather rate. The name PVE the world does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on PVE the world?
Check: map. Procedural, size 3,500, seed 1293617689, generated by the game on PVE the world. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto PVE the world?
Press F1 in Rust and enter client.connect 134.19.177.236:26295. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/Ccgms7xDME.