RUST METRICSFlight deck · live data
Data live Servers11,731 Players65,070 Populated3,342 Fresh wipes 3 h200 Scan5 min
‹ All servers133.88.121.162:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_9962

Online 133.88.121.162:28015 checked 9m ago

moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 75 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,784 ×1000

Entities

48 h range 47,367–49,772 · memory 2,802 MB
1239 ET SINCE RESTART 7D 00H

Uptime

7 days 0 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,142top 68%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,802MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:39 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustServer_9962?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does RustServer_9962 follow?

Its rhythm cannot be told from the wipes of RustServer_9962 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 13 hours ago.

Lists and filters

Which tags does RustServer_9962 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from RustServer_9962. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustServer_9962 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustServer_9962: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does RustServer_9962 hold among Rust servers?

Ranking for RustServer_9962: #15,142 on seven-day player hours, top 68% of all ranked servers.

How full does RustServer_9962 get?

0 of 50 slots are filled on RustServer_9962 right now. Check: players over seven days. Average 0, peak 1.

Server details

What location is RustServer_9962 hosted in?

Reading: location. RustServer_9962 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 133.88.121.162:28015.

What Rust version is RustServer_9962 on?

Rust network protocol 2635 and build 168909 on Linux is the build RustServer_9962 runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RustServer_9962 within range?

Check: fps. Average 94 server fps over the last 48 hours, low of 75. Within range. Check: entities. The peak was 49,772, counting buildings, deployables and the rest of the world. Memory peak: 3,122 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RustServer_9962, and is it online now?

RustServer_9962 reports online. Status: normal. By its reported uptime, the last restart was roughly 7 days ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Settings and map

What settings and rules apply on RustServer_9962?

Check: gather rate. The name RustServer_9962 does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_9962 on?

Check: map. Procedural, size 3,000, seed 27268, generated by the game on RustServer_9962. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto RustServer_9962?

Press F1 in Rust and enter client.connect 133.88.121.162:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.