RUST METRICSFlight deck · live data
Data live Servers11,892 Players103,409 Populated3,969 Fresh wipes 3 h496 Scan5 min
‹ All servers133.88.119.233:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_29306

Offline 133.88.119.233:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,275top 69%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustServer_29306 wipe?

Its rhythm cannot be told from the wipes of RustServer_29306 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 1 hours ago.

Tags

Which tags does RustServer_29306 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from RustServer_29306. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustServer_29306 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_29306: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_29306 hold among Rust servers?

Ranking for RustServer_29306: #16,275 on seven-day player hours, top 69% of all ranked servers.

What player count does RustServer_29306 carry?

Status for RustServer_29306: offline. Last seen 28 days 1 hours ago.

Server details

Where does RustServer_29306 sit?

Reading: location. RustServer_29306 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 133.88.119.233:28015.

What Rust version is RustServer_29306 on?

Rust network protocol 2633 and build 165217 on Linux is the build RustServer_29306 runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RustServer_29306, and is it online now?

RustServer_29306 reports offline. The last reading came 28 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RustServer_29306?

No gather rate appears in the name: RustServer_29306. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_29306 on?

From seed 5896, the game generates the procedural map on RustServer_29306. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join RustServer_29306?

Press F1 in Rust and enter client.connect 133.88.119.233:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.