RustServer_9561
Offline 133.88.118.222:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 239/275
- 321/350
- 480/8
- 797/1000
- 49/100
- 889/950
Quick answers
from the figures on this pageWipe schedule
How often does RustServer_9561 wipe, and when?
To tell the rhythm of RustServer_9561, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 14 hours ago.
Tags
Which tags does RustServer_9561 carry, and what do they mean?
These are the tags RustServer_9561 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_9561?
Rust Metrics lists featuring RustServer_9561: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustServer_9561 hold among Rust servers?
Ranking for RustServer_9561: #15,491 on seven-day player hours, top 69% of all ranked servers.
What player count does RustServer_9561 carry?
Reading for RustServer_9561: offline at this moment; last seen 38 days 13 hours ago.
Server
Which location does RustServer_9561 run from?
No region comes from RustServer_9561. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 133.88.118.222:28015.
What Rust version is RustServer_9561 on?
Rust network protocol 2633 and build 164530 on Linux is the build RustServer_9561 runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustServer_9561, and is it online?
Check: connection. RustServer_9561 is offline at this moment. Last contact was 38 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Settings and map
What settings and rules apply on RustServer_9561?
Reading the name gives no gather rate for RustServer_9561. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_9561?
Check: map. Procedural, size 3,000, seed 15503, generated by the game on RustServer_9561. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto RustServer_9561?
Press F1 in Rust and enter client.connect 133.88.118.222:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.