RUST METRICSFlight deck · live data
Data live Servers11,749 Players65,278 Populated3,453 Fresh wipes 3 h195 Scan5 min
‹ All servers133.18.180.116:28015
Offline Full Queue Fresh wipe Wipe due No query

TABRUST beta Sv2

Offline 133.18.180.116:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 3
Rank#8,794top 40%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:37 UTC6d ago 3 – running 1
Wed 21 Oct, 12:19 UTC7d ago 2 – 1.8 days 1
Wed 21 Oct, 05:26 UTC8d ago 2 – 0.3 days 1
Tue 20 Oct, 16:52 UTC8d ago 2 – 0.5 days 1
Tue 20 Oct, 03:39 UTC9d ago 2 – 0.6 days 0
Mon 19 Oct, 14:54 UTC9d ago 2 – 0.5 days 0
Mon 19 Oct, 07:59 UTC10d ago 1 – 0.3 days 1
Mon 19 Oct, 01:49 UTC10d ago 1 – 0.3 days 0
Sun 18 Oct, 07:44 UTC11d ago 2 – 0.8 days 0
Sat 17 Oct, 23:43 UTC11d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on TABRUST beta Sv2 when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 8 hours after the wipe, the crowd peaked on the latest wipe.

How often does TABRUST beta Sv2 wipe, and when?

There is no next wipe to predict: TABRUST beta Sv2 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 3 hours ago.

Tags

Which tags does TABRUST beta Sv2 carry, and what do they mean?

Tags published by TABRUST beta Sv2, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts6 (Group limit): You may team up with at most 6; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TABRUST beta Sv2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TABRUST beta Sv2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does TABRUST beta Sv2 hold among Rust servers?

Ranking for TABRUST beta Sv2: #8,794 on seven-day player hours, top 40% of all ranked servers.

What player count does TABRUST beta Sv2 carry?

Reading for TABRUST beta Sv2: offline at this moment; last seen 3 days 17 hours ago. Check: players over seven days. Average 0, peak 3.

Operator and location

What location is TABRUST beta Sv2 hosted in?

Reading: location. TABRUST beta Sv2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 133.18.180.116:28015.

What Rust version is TABRUST beta Sv2 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by TABRUST beta Sv2. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on TABRUST beta Sv2, and is it online?

Check: connection. TABRUST beta Sv2 is offline at this moment. Last contact was 3 days 17 hours ago. Uptime for the last 7 full days: 91 of 168 hours, or 54%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does TABRUST beta Sv2 enforce, and what are its settings?

No gather rate appears in the name: TABRUST beta Sv2. Group size, maximum: 6 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Connection

How do you connect to TABRUST beta Sv2?

To join: start Rust, press F1 and type client.connect 133.18.180.116:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts6
Group limit You may team up with at most 6.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.