RUST METRICSFlight deck · live data
Data live Servers11,722 Players62,389 Populated3,280 Fresh wipes 3 h180 Scan5 min
‹ All servers132.243.225.79:28015
Online Full Queue Fresh wipe Wipe due No query

EU Classic Survivor #4

Online 132.243.225.79:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 19 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 72,734 ×1000

Entities

48 h range 70,062–72,957 · memory 2,153 MB
1239 ET SINCE RESTART 3D 00H

Uptime

3 days 0 hours since its last restart, at the last reading
7-day average1peak 2
Rank#3,378top 15%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,153MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on EU Classic Survivor #4 when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours.

When does EU Classic Survivor #4 wipe?

Its rhythm cannot be told from the wipes of EU Classic Survivor #4 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 12 hours ago.

Tags

Which tags does EU Classic Survivor #4 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from EU Classic Survivor #4. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show EU Classic Survivor #4?

These Rust Metrics lists carry EU Classic Survivor #4: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does EU Classic Survivor #4 hold among Rust servers?

Ranking for EU Classic Survivor #4: #3,378 on seven-day player hours, top 15% of all ranked servers.

How full does EU Classic Survivor #4 get?

1 of 50 slots are filled on EU Classic Survivor #4 right now. Check: players over seven days. Average 1, peak 2. Average at the busiest hour was 2 players, at 01:00 UTC over the last 48 hours.

Operator and location

What location is EU Classic Survivor #4 hosted in?

Check: location. No region tag comes from EU Classic Survivor #4, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 132.243.225.79:28015.

What Rust version is EU Classic Survivor #4 on?

Reading: EU Classic Survivor #4, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on EU Classic Survivor #4 within range?

Reading: 13 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 72,957, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,641 MB. Expect lag when fps falls and entities climb.

Is EU Classic Survivor #4 up, and how often does it stay up?

Check: connection. EU Classic Survivor #4 is online at this moment. Reading: uptime. About 3 days ago it restarted, on its own count. Reading: 59% uptime over the last 7 full days. It was up 99 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is EU Classic Survivor #4 configured, and what rules are in force?

Reading the name gives no gather rate for EU Classic Survivor #4. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on EU Classic Survivor #4?

Size 3,500 and seed 12345: the game generates the procedural map on EU Classic Survivor #4 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join EU Classic Survivor #4?

Press F1 in Rust and enter client.connect 132.243.225.79:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.