[ASIA] Logic - Weekly | Biweekly BP | Skins
Online 132.226.191.134:28015 checked 9m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 119,171–121,705 · memory 6,107 MBUptime
6 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:40 UTC, in 16h. Every Friday at 14:40 UTC · medium confidence
Coming wipes
- WPT 1Fri 30 Oct, 14:40 UTC16h
- WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 3Fri 6 Nov, 14:40 UTC7d 16h
- WPT 4Fri 13 Nov, 14:40 UTC14d 16h
- WPT 5Fri 20 Nov, 14:40 UTC21d 16h
- WPT 6Fri 27 Nov, 14:40 UTC28d 16h
- WPT 7Thu 3 Dec, 19:00 UTC34d 21hFW
- WPT 8Fri 4 Dec, 14:40 UTC35d 16h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC6d ago | 2 | – | running | 1 |
| Fri 16 Oct, 14:41 UTC13d ago | 3 | held half | 7 days | 1 |
| Fri 9 Oct, 14:38 UTC20d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 17:43 UTC FW28d ago | 7 | halved by day 2 | 7.9 days | 1 |
| Sat 26 Sep, 18:50 UTC33d ago | 14 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/200
- 2/550
- 73/125
- 0/200
- 41/150
- 0/200
Quick answers
from the figures on this pageWipe schedule
What happens on [ASIA] Logic - Weekly | Biweekly BP | Skins when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 17 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. It fell below half by day 1.5 when it didn't.
How often does [ASIA] Logic - Weekly | Biweekly BP | Skins wipe, and when?
Wipes on [ASIA] Logic - Weekly | Biweekly BP | Skins come every Friday at 14:40 UTC. Due on Friday 30 October at 14:40 UTC is its next wipe. 6 days 7 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on [ASIA] Logic - Weekly | Biweekly BP | Skins?
These are the tags [ASIA] Logic - Weekly | Biweekly BP | Skins publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [ASIA] Logic - Weekly | Biweekly BP | Skins appear in Rust Metrics lists and filters?
On Rust Metrics, [ASIA] Logic - Weekly | Biweekly BP | Skins sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Where does [ASIA] Logic - Weekly | Biweekly BP | Skins sit in the rankings?
Player hours over seven days put [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,072, in the top 14% of all ranked servers.
What player count does [ASIA] Logic - Weekly | Biweekly BP | Skins carry?
1 of 100 slots are filled on [ASIA] Logic - Weekly | Biweekly BP | Skins right now. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 22:00 UTC over the last 48 hours.
Server details
Which location does [ASIA] Logic - Weekly | Biweekly BP | Skins run from?
Reading: location. Nothing in the tags, but the name of [ASIA] Logic - Weekly | Biweekly BP | Skins points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 132.226.191.134:28015.
What Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [ASIA] Logic - Weekly | Biweekly BP | Skins. Matching protocol is required to join. Let Steam update your game.
How does [ASIA] Logic - Weekly | Biweekly BP | Skins perform?
Reading: 70 server fps on average across the last 48 hours. It never dropped below 56. Peak entity count: 121,705. Buildings, deployables and all else included. Memory peak: 6,264 MB. Expect lag when fps falls and entities climb.
How reliable is [ASIA] Logic - Weekly | Biweekly BP | Skins, and is it online now?
[ASIA] Logic - Weekly | Biweekly BP | Skins reports online. Status: normal. Reading: uptime. About 6 days 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 26 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on [ASIA] Logic - Weekly | Biweekly BP | Skins?
No gather rate appears in the name: [ASIA] Logic - Weekly | Biweekly BP | Skins. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Plugin count: Carbon. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [ASIA] Logic - Weekly | Biweekly BP | Skins?
Check: map. Procedural, size 4,500, seed 2066625285, generated by the game on [ASIA] Logic - Weekly | Biweekly BP | Skins. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto [ASIA] Logic - Weekly | Biweekly BP | Skins?
To join: start Rust, press F1 and type client.connect 132.226.191.134:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/Z5wmE6akMm is where its website sits.