[EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin
Online EU 130.180.20.86:28015 checked 10m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 34 · below 20 is lag, below 10 is badEntities
48 h range 247,921–277,647 · memory 5,255 MBUptime
6 h 43 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU, and #200 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:37 UTC27d ago | 11 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 626/700
- 60/150
- 92/200
- 7/100
- 2/250
- 0/50
Quick answers
from the figures on this pageWipe schedule
What happens on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin when wipe day comes?
An average of 11 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 14 hours in.
How often does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin wipe, and when?
With the force wipe, once a month, [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 13 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
Tags published by [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
These Rust Metrics lists carry [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Occupancy
What position does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin hold among Rust servers?
Player hours over the last seven days put [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin at #3,148, #1,179 in Europe, in the top 14% of all ranked servers. The quad group places it at #200.
What player count does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin carry?
Current headcount on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin: 0 players, 200 slots available. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 3 players, at 11:00 UTC over the last 48 hours.
Operator and location
Which location does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin run from?
Its EU tag places [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 130.180.20.86:28015.
What Rust version is [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin within range?
Over the last 48 hours the average was 79 server fps; the floor was 34. Peak entity count: 277,647. Buildings, deployables and all else included. Reading: 6,655 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin, and is it online now?
Reading: online. [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin answers right now. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
Gather rate check: 2x. That comes from the name [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin. The group cap is 4 players, read as quad. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin on?
Size 4,500 and seed 2044086724: the game generates the procedural map on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
To join: start Rust, press F1 and type client.connect 130.180.20.86:28015. Or press Launch Rust here and Steam opens the game and connects you.
