Cosmic Competition Solo Compile Test
Offline 13.140.42.187:29725 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #207 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/100
- 9/100
- 1/100
- 3/200
- 0/400
- 2/400
Quick answers
from the figures on this pageWipe timing
When does Cosmic Competition Solo Compile Test wipe?
The rhythm of Cosmic Competition Solo Compile Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 28 days 23 hours ago.
Lists and filters
Which tags does Cosmic Competition Solo Compile Test carry, and what do they mean?
Tags published by Cosmic Competition Solo Compile Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts1 (Group limit): Team cap: 1; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Cosmic Competition Solo Compile Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Cosmic Competition Solo Compile Test: Modded Rust servers, checked live and Solo-only Rust servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.
Occupancy
What position does Cosmic Competition Solo Compile Test hold among Rust servers?
Ranking for Cosmic Competition Solo Compile Test: #16,670 on seven-day player hours, top 70% of all ranked servers. The solo group places it at #207.
What player count does Cosmic Competition Solo Compile Test carry?
Cosmic Competition Solo Compile Test is not responding; status offline, last seen 28 days 23 hours ago.
Operator and location
Which location does Cosmic Competition Solo Compile Test run from?
No region comes from Cosmic Competition Solo Compile Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 13.140.42.187:29725.
What Rust version is Cosmic Competition Solo Compile Test on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Cosmic Competition Solo Compile Test. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Cosmic Competition Solo Compile Test, and is it online now?
Reading: offline. Cosmic Competition Solo Compile Test last answered 28 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Map and rules
How is Cosmic Competition Solo Compile Test configured, and what rules are in force?
Check: gather rate. The name Cosmic Competition Solo Compile Test does not state one. Teams: none. The server is solo only. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Cosmic Competition Solo Compile Test?
Check: map. Procedural, generated by the game, on Cosmic Competition Solo Compile Test.
Join
How do you connect to Cosmic Competition Solo Compile Test?
Check: join. Open Rust, press F1, then enter client.connect 13.140.42.187:29725. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.