RUST METRICSFlight deck · live data
Data live Servers11,680 Players52,558 Populated3,201 Fresh wipes 3 h137 Scan5 min
‹ All servers129.151.208.135:28015
Online Full Queue Fresh wipe Wipe due No query

2X | The NODE Network | Rust Server | thenodenetwork.com

Online 129.151.208.135:28015 checked 10m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 234 SERVER FPS

Server fps

48 h low 93 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,065 ×1000

Entities

48 h range 36,487–47,235 · memory 1,845 MB
1239 ET SINCE RESTART 09:01

Uptime

9 h 1 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,295top 33%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory1,845MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does 2X | The NODE Network | Rust Server | thenodenetwork.com follow?

To tell the rhythm of 2X | The NODE Network | Rust Server | thenodenetwork.com, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 9 hours ago the current world was made.

Tag meanings

Which tags does 2X | The NODE Network | Rust Server | thenodenetwork.com carry, and what do they mean?

These are the tags 2X | The NODE Network | Rust Server | thenodenetwork.com publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 2X | The NODE Network | Rust Server | thenodenetwork.com appear in Rust Metrics lists and filters?

On Rust Metrics, 2X | The NODE Network | Rust Server | thenodenetwork.com sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player count

Where does 2X | The NODE Network | Rust Server | thenodenetwork.com sit in the rankings?

Ranking for 2X | The NODE Network | Rust Server | thenodenetwork.com: #7,295 on seven-day player hours, top 33% of all ranked servers.

What player count does 2X | The NODE Network | Rust Server | thenodenetwork.com carry?

Current headcount on 2X | The NODE Network | Rust Server | thenodenetwork.com: 0 players, 20 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.

Server details

Which location does 2X | The NODE Network | Rust Server | thenodenetwork.com run from?

No region comes from 2X | The NODE Network | Rust Server | thenodenetwork.com. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 129.151.208.135:28015.

What Rust version is 2X | The NODE Network | Rust Server | thenodenetwork.com on?

Rust network protocol 2635 and build 168909 on Linux is the build 2X | The NODE Network | Rust Server | thenodenetwork.com runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for 2X | The NODE Network | Rust Server | thenodenetwork.com?

Reading: 229 server fps on average across the last 48 hours. It never dropped below 93. Peak entity count: 47,235. Buildings, deployables and all else included. Check: memory. Peak use was 2,087 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on 2X | The NODE Network | Rust Server | thenodenetwork.com, and is it online?

Reading: online. 2X | The NODE Network | Rust Server | thenodenetwork.com answers right now. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Uptime for the last 2 full days: 47 of 48 hours, or 98%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on 2X | The NODE Network | Rust Server | thenodenetwork.com?

The name carries the rate: 2x gather on 2X | The NODE Network | Rust Server | thenodenetwork.com. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is 2X | The NODE Network | Rust Server | thenodenetwork.com on?

Check: map. Procedural, size 3,000, seed 12345, generated by the game on 2X | The NODE Network | Rust Server | thenodenetwork.com. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join 2X | The NODE Network | Rust Server | thenodenetwork.com?

To join: start Rust, press F1 and type client.connect 129.151.208.135:28015. Or press Launch Rust here and Steam opens the game and connects you. https://thenodenetwork.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.