[JP][PVE]MackTheShow
Online EA 126.23.216.96:28015 checked 12m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 33 · below 20 is lag, below 10 is badEntities
48 h range 131,619–157,852 · memory 4,339 MBUptime
20 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:36 UTC FW26d ago | 11 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/100
- 18/88
- 11/100
- 6/100
- 5/200
- 10/100
Quick answers
from the figures on this pageReset cycle
What happens on [JP][PVE]MackTheShow when wipe day comes?
An average of 11 players came at the busiest on its recent wipes. 14 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [JP][PVE]MackTheShow follow?
With the force wipe, once a month, [JP][PVE]MackTheShow wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 21 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does [JP][PVE]MackTheShow carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): Its browser listing: East Asia from [JP][PVE]MackTheShow. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [JP][PVE]MackTheShow appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [JP][PVE]MackTheShow: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [JP][PVE]MackTheShow hold among Rust servers?
Top 15% of all ranked servers: [JP][PVE]MackTheShow takes #3,293 on seven-day player hours and #307 in Asia.
What is the population on [JP][PVE]MackTheShow?
0 of 50 slots are filled on [JP][PVE]MackTheShow right now. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 3 players, at 15:00 UTC over the last 48 hours.
Server details
Where does [JP][PVE]MackTheShow sit?
Its EA tag places [JP][PVE]MackTheShow in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 126.23.216.96:28015.
What Rust version is [JP][PVE]MackTheShow on?
Reading: [JP][PVE]MackTheShow, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on [JP][PVE]MackTheShow within range?
Check: fps. Average 78 server fps over the last 48 hours, low of 33. Within range. Reading: 157,852 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,775 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [JP][PVE]MackTheShow, and is it online?
Check: connection. [JP][PVE]MackTheShow is online at this moment. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on [JP][PVE]MackTheShow?
Check: gather rate. The name [JP][PVE]MackTheShow does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [JP][PVE]MackTheShow?
Size 4,500 and seed 606896316: the game generates the procedural map on [JP][PVE]MackTheShow from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join [JP][PVE]MackTheShow?
To join: start Rust, press F1 and type client.connect 126.23.216.96:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/zNRFDPJhe.
