Build-Server
Offline 125.79.1.108:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/200
- 7/50
- 3/30
- 1/200
- 1/200
- 5/30
Quick answers
from the figures on this pageWipe schedule
When does Build-Server wipe?
Its rhythm cannot be told from the wipes of Build-Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 12 hours ago.
Tags
Which tags does Build-Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from Build-Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Build-Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Build-Server: Build and creative servers, Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Build-Server sit in the rankings?
Player hours over seven days put Build-Server at #15,289, in the top 69% of all ranked servers.
How full does Build-Server get?
Build-Server is not responding; status offline, last seen 4 days 3 hours ago. Seven-day reading: 0 players on average.
Operator and location
Which location does Build-Server run from?
Reading: location. Build-Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 125.79.1.108:28015.
What Rust version is Build-Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Build-Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Build-Server, and is it online now?
Check: connection. Build-Server is offline at this moment. Last contact was 4 days 3 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.
Map and rules
What settings and rules apply on Build-Server?
No gather rate appears in the name: Build-Server. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Build-Server?
Procedural map on Build-Server, made by the game's generator.
Join
How do you connect to Build-Server?
To join: start Rust, press F1 and type client.connect 125.79.1.108:28015. Or press Launch Rust here and Steam opens the game and connects you.