Name of Server as Shown on the Client Server List
Offline 125.253.50.8:28015 checked 1h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:18 UTC4h ago | – | – | – | 1 |
| Thu 29 Oct, 01:01 UTC4h ago | – | – | – | 1 |
| Thu 29 Oct, 00:44 UTC4h ago | – | – | – | 1 |
| Mon 26 Oct, 23:29 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 04:51 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 04:20 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 04:11 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 06:11 UTC5d ago | 1 | – | 2.9 days | 0 |
| Thu 22 Oct, 07:29 UTC6d ago | 1 | – | 0.9 days | 1 |
| Wed 21 Oct, 07:23 UTC7d ago | 1 | – | 1 days | 1 |
| Mon 19 Oct, 03:24 UTC10d ago | 1 | – | 2.2 days | 1 |
| Thu 15 Oct, 05:45 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 03:22 UTC14d ago | 1 | – | 4 days | 1 |
| Tue 13 Oct, 08:36 UTC15d ago | 1 | – | 1.8 days | 0 |
| Tue 13 Oct, 04:06 UTC16d ago | – | – | – | 0 |
| Tue 13 Oct, 02:03 UTC16d ago | 1 | – | 0.3 days | 1 |
| Thu 8 Oct, 04:16 UTC21d ago | 1 | – | 4.9 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/300
- 72/100
- 80/100
- 6/150
- 7/150
- 1/5
Quick answers
from the figures on this pageWipe schedule
When does Name of Server as Shown on the Client Server List wipe?
No wipe schedule is kept by Name of Server as Shown on the Client Server List, which makes a new world every few hours; those resets do not count as wipes.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169596 (Build): Game build reading: 169596; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #8,168, in the top 37% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 1 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 08:00 UTC, averaging 1 players at that hour.
Server details
Where does Name of Server as Shown on the Client Server List sit?
No region tag on Name of Server as Shown on the Client Server List. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 125.253.50.8:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Version check: Rust network protocol 2635 and build 169596 on Windows, run by Name of Server as Shown on the Client Server List. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List reports offline. The last reading came 1 hours ago. Reading: 7% uptime over the last 7 full days. It was up 11 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.
Rules and settings
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Name of Server as Shown on the Client Server List on?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Connection
How can you get onto Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 125.253.50.8:28015. Or press Launch Rust here and Steam opens the game and connects you.