RUST METRICSFlight deck · live data
Data live Servers11,635 Players30,176 Populated2,756 Fresh wipes 3 h70 Scan5 min
‹ All servers125.253.50.8:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline 125.253.50.8:28015 checked 1h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,168top 37%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0000:0001:0002:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:18 UTC4h ago – – – 1
Thu 29 Oct, 01:01 UTC4h ago – – – 1
Thu 29 Oct, 00:44 UTC4h ago – – – 1
Mon 26 Oct, 23:29 UTC2d ago – – – 1
Mon 26 Oct, 04:51 UTC3d ago – – – 0
Mon 26 Oct, 04:20 UTC3d ago – – – 0
Mon 26 Oct, 04:11 UTC3d ago – – – 1
Fri 23 Oct, 06:11 UTC5d ago 1 – 2.9 days 0
Thu 22 Oct, 07:29 UTC6d ago 1 – 0.9 days 1
Wed 21 Oct, 07:23 UTC7d ago 1 – 1 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe?

No wipe schedule is kept by Name of Server as Shown on the Client Server List, which makes a new world every few hours; those resets do not count as wipes.

Lists and filters

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169596 (Build): Game build reading: 169596; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #8,168, in the top 37% of all ranked servers.

How full does Name of Server as Shown on the Client Server List get?

Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 1 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 08:00 UTC, averaging 1 players at that hour.

Server details

Where does Name of Server as Shown on the Client Server List sit?

No region tag on Name of Server as Shown on the Client Server List. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 125.253.50.8:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Version check: Rust network protocol 2635 and build 169596 on Windows, run by Name of Server as Shown on the Client Server List. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List reports offline. The last reading came 1 hours ago. Reading: 7% uptime over the last 7 full days. It was up 11 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.

Rules and settings

What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Name of Server as Shown on the Client Server List on?

Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.

Connection

How can you get onto Name of Server as Shown on the Client Server List?

To join: start Rust, press F1 and type client.connect 125.253.50.8:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169596,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169596
Build Game build reading: 169596.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.