RUST METRICSFlight deck · live data
Data live Servers11,835 Players94,909 Populated3,850 Fresh wipes 3 h528 Scan5 min
‹ All servers125.236.230.198:28025
Offline Full Queue Fresh wipe Wipe due No query

State of Flux | Staging Server

Offline 125.236.230.198:28025 checked 26d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,958top 70%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 00:33 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on State of Flux | Staging Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does State of Flux | Staging Server follow?

Its rhythm cannot be told from the wipes of State of Flux | Staging Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 days 20 hours ago.

Tags

Which tags does State of Flux | Staging Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs165937 (Build): Game build reading: 165937; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from State of Flux | Staging Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does State of Flux | Staging Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring State of Flux | Staging Server: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does State of Flux | Staging Server hold among Rust servers?

Ranking for State of Flux | Staging Server: #15,958 on seven-day player hours, top 70% of all ranked servers.

What player count does State of Flux | Staging Server carry?

Reading for State of Flux | Staging Server: offline at this moment; last seen 26 days 18 hours ago.

Server details

Which location does State of Flux | Staging Server run from?

Reading: location. State of Flux | Staging Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 125.236.230.198:28025.

What Rust version is State of Flux | Staging Server on?

Rust network protocol 2634 and build 165937 on Linux is the build State of Flux | Staging Server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is State of Flux | Staging Server, and is it online now?

Reading: offline. State of Flux | Staging Server last answered 26 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Rules and settings

What rules does State of Flux | Staging Server enforce, and what are its settings?

Reading the name gives no gather rate for State of Flux | Staging Server. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on State of Flux | Staging Server?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on State of Flux | Staging Server. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Staging Server.

How to join

How can you get onto State of Flux | Staging Server?

To join: start Rust, press F1 and type client.connect 125.236.230.198:28025. Or press Launch Rust here and Steam opens the game and connects you. https://sofgame.zone is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs165937,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs165937
Build Game build reading: 165937.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.