RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,135 Populated3,937 Fresh wipes 3 h401 Scan5 min
‹ All servers125.236.230.198:28019
Offline Full Queue Fresh wipe Wipe due No query

AMP Powered Rust Server

Offline 125.236.230.198:28019 checked 12h ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,327top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123418:0001:0007:0014:0021:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 05:43 UTC3d ago 0 – running 0
Sat 3 Oct, 03:09 UTC26d ago 1 – 23.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on AMP Powered Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does AMP Powered Rust Server wipe, and when?

The rhythm of AMP Powered Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 11 hours ago.

Lists and filters

Which tags does AMP Powered Rust Server carry, and what do they mean?

These are the tags AMP Powered Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show AMP Powered Rust Server?

On Rust Metrics, AMP Powered Rust Server sits in these lists: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does AMP Powered Rust Server sit in the rankings?

Ranking for AMP Powered Rust Server: #15,327 on seven-day player hours, top 69% of all ranked servers.

How full does AMP Powered Rust Server get?

Status for AMP Powered Rust Server: offline. Last seen 12 hours ago. Seven-day reading: 0 players on average.

Server details

Which location does AMP Powered Rust Server run from?

No region tag on AMP Powered Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 125.236.230.198:28019.

What Rust version is AMP Powered Rust Server on?

Reading: AMP Powered Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is AMP Powered Rust Server up, and how often does it stay up?

Check: connection. AMP Powered Rust Server is offline at this moment. Last contact was 12 hours ago. Reading: 39% uptime over the last 7 full days. It was up 66 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on AMP Powered Rust Server?

No gather rate appears in the name: AMP Powered Rust Server. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on AMP Powered Rust Server?

Size 1,500 and seed 2147483647: the game generates the procedural map on AMP Powered Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to AMP Powered Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 125.236.230.198:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://sofgame.zone.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.