Echo 10X TEST
Offline 122.59.124.222:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:19 UTC8d ago | 1 | – | running | 0 |
| Wed 21 Oct, 01:34 UTC8d ago | 1 | – | 0.3 days | 0 |
| Tue 20 Oct, 12:25 UTC9d ago | 1 | – | 0.5 days | 0 |
| Tue 20 Oct, 06:19 UTC9d ago | 1 | – | 0.3 days | 0 |
| Sat 17 Oct, 10:06 UTC12d ago | 1 | – | 2.8 days | 1 |
| Sat 17 Oct, 03:11 UTC12d ago | 1 | – | 0.3 days | 0 |
| Fri 16 Oct, 20:36 UTC12d ago | 1 | – | 0.3 days | 1 |
| Fri 16 Oct, 13:34 UTC13d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 515/550
- 93/200
- 134/150
- 118/400
- 75/150
- 36/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Echo 10X TEST?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.
How often does Echo 10X TEST wipe, and when?
There is no next wipe to predict: Echo 10X TEST wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 8 days 4 hours ago.
Lists and filters
How should you read the tags on Echo 10X TEST?
Tags published by Echo 10X TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Echo 10X TEST?
These Rust Metrics lists carry Echo 10X TEST: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player count
What position does Echo 10X TEST hold among Rust servers?
Player hours over seven days put Echo 10X TEST at #14,387, in the top 65% of all ranked servers.
What is the population on Echo 10X TEST?
Reading for Echo 10X TEST: offline at this moment; last seen 8 days ago.
Server details
Which location does Echo 10X TEST run from?
Reading: location. Echo 10X TEST gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 122.59.124.222:28015.
What Rust version is Echo 10X TEST on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Echo 10X TEST. Matching protocol is required to join. Let Steam update your game.
Is Echo 10X TEST up, and how often does it stay up?
Reading: offline. Echo 10X TEST last answered 8 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Echo 10X TEST?
Gather rate check: 10x. That comes from the name Echo 10X TEST. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is Echo 10X TEST on?
Check: map. Procedural, generated by the game, on Echo 10X TEST.
Connection
How do you connect to Echo 10X TEST?
Press F1 in Rust and enter client.connect 122.59.124.222:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.