[AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.
Online OC 121.200.13.115:28019 checked 10m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 141 · below 20 is lag, below 10 is badEntities
48 h range 119,032–121,517 · memory 3,272 MBUptime
6 h 29 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 81% in OC, and #485 of the trio servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Sunday 1 November, 05:02 UTC, in 3d 2h. Every Sunday at 05:02 UTC · medium confidence
Coming wipes
- WPT 1Sun 1 Nov, 05:02 UTC3d 2h
- WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 3Sun 8 Nov, 05:02 UTC10d 2h
- WPT 4Sun 15 Nov, 05:02 UTC17d 2h
- WPT 5Sun 22 Nov, 05:02 UTC24d 2h
- WPT 6Sun 29 Nov, 05:02 UTC31d 2h
- WPT 7Thu 3 Dec, 19:00 UTC35d 16hFW
- WPT 8Sun 6 Dec, 05:02 UTC38d 2h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 05:02 UTC3d ago | 1 | – | running | 0 |
| Sun 18 Oct, 04:57 UTC10d ago | 0 | – | 7 days | 0 |
| Sun 11 Oct, 04:59 UTC17d ago | 0 | – | 7 days | 0 |
| Sun 4 Oct, 05:35 UTC24d ago | 3 | halved by day 1 | 7 days | 0 |
| Sat 3 Oct, 22:04 UTC25d ago | 3 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 9/150
- 2/150
- 5/100
- 206/200
- 32/200
- 27/100
Quick answers
from the figures on this pageReset cycle
What happens on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. follow?
every Sunday at 05:02 UTC is how [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. wipes. On Sunday 1 November at 05:02 UTC its next wipe is due. The world it runs now was made 3 days 21 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
These are the tags [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): The server holds 250 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Oceania is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
On Rust Metrics, [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Trio servers, group limit 3. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
What position does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. hold among Rust servers?
Ranked by seven-day player hours, [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. sits at #12,835 and #166 in Oceania, inside the top 58%. Among servers in trio, it stands at #485.
What player count does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. carry?
0 of 250 slots are filled on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 04:00 UTC over the last 48 hours.
Server details
Which location does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. run from?
Its OC tag places [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 121.200.13.115:28019.
What Rust version is [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.. Matching protocol is required to join. Let Steam update your game.
Is performance on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. within range?
Reading: 167 server fps on average across the last 48 hours. It never dropped below 141. Peak entity count: 121,517. Buildings, deployables and all else included. Memory peak: 5,139 MB. What players call lag comes from low fps and an entity count on the rise.
Is [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. up, and how often does it stay up?
[AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. reports online. Status: normal. Reading: uptime. About 6 hours ago it restarted, on its own count. Uptime for the last 7 full days: 159 of 168 hours, or 95%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. enforce, and what are its settings?
Check: gather rate. The name [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. does not state one. The group cap is 3 players, read as trio. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
From seed 2144455688, the game generates the procedural map on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
Check: join. Open Rust, press F1, then enter client.connect 121.200.13.115:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustcaptain.com.
