.....
Offline 121.137.72.224:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:56 UTC, in 1d 18h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 278/2000
- 235/2000
- 117/200
- 14/200
- 19/100
- 56/250
Quick answers
from the figures on this pageWipe timing
How often does ..... wipe, and when?
An estimate from biweekly: 14 days after its last wipe gives .....'s next wipe. Due on Friday 30 October at 16:56 UTC is its next wipe. The world it runs now was made 26 days 5 hours ago. A wipe schedule of every two weeks is published in its tags.
Tag meanings
Which tags does ..... carry, and what do they mean?
These are the tags ..... publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ..... appear in Rust Metrics lists and filters?
On Rust Metrics, ..... sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
What position does ..... hold among Rust servers?
Ranking for .....: #15,863 on seven-day player hours, top 72% of all ranked servers.
What player count does ..... carry?
Status for .....: offline. Last seen 19 days 3 hours ago.
Server details
What location is ..... hosted in?
No region tag on ...... Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 121.137.72.224:28015.
What Rust version is ..... on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by ...... To get in, your game needs the same protocol; Steam applies the update.
Is ..... up, and how often does it stay up?
Check: connection. ..... is offline at this moment. Last contact was 19 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Map and rules
What rules does ..... enforce, and what are its settings?
Check: gather rate. The name ..... does not state one. 8 players per group, the default value. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is ..... on?
Size 4,000 and seed 1756347205: the game generates the procedural map on ..... from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join .....?
Press F1 in Rust and enter client.connect 121.137.72.224:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/BCnQzM6zhC is where its website sits.