RUST METRICSFlight deck · live data
Data live Servers11,758 Players58,600 Populated3,466 Fresh wipes 3 h133 Scan5 min
‹ All servers118.166.91.149:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 Rust Server Tool

Offline 118.166.91.149:28015 checked 4d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,590top 34%
Last wipe4d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:13 UTC4d ago 1 – running 0
Fri 23 Oct, 05:33 UTC5d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on #1 Rust Server Tool?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does #1 Rust Server Tool follow?

With the force wipe, once a month, #1 Rust Server Tool wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 4 days 20 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does #1 Rust Server Tool carry, and what do they mean?

These are the tags #1 Rust Server Tool publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does #1 Rust Server Tool appear in Rust Metrics lists and filters?

On Rust Metrics, #1 Rust Server Tool sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Where does #1 Rust Server Tool sit in the rankings?

Ranking for #1 Rust Server Tool: #7,590 on seven-day player hours, top 34% of all ranked servers.

What is the population on #1 Rust Server Tool?

Reading for #1 Rust Server Tool: offline at this moment; last seen 4 days ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is #1 Rust Server Tool hosted in?

No region comes from #1 Rust Server Tool. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 118.166.91.149:28015.

What Rust version is #1 Rust Server Tool on?

Rust network protocol 2635 and build 168909 on Windows is the build #1 Rust Server Tool runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on #1 Rust Server Tool, and is it online?

#1 Rust Server Tool reports offline. The last reading came 4 days ago. Reading: 49% uptime over the last 6 full days. It was up 70 of 144 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

What rules does #1 Rust Server Tool enforce, and what are its settings?

Check: gather rate. The name #1 Rust Server Tool does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on #1 Rust Server Tool?

Procedural map on #1 Rust Server Tool, made by the game's generator.

Join

What do you do to join #1 Rust Server Tool?

To join: start Rust, press F1 and type client.connect 118.166.91.149:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.