RUST METRICSFlight deck · live data
Data live Servers11,736 Players50,841 Populated3,279 Fresh wipes 3 h115 Scan5 min
‹ All servers118.160.67.82:28015
Offline Full Queue Fresh wipe Wipe due No query

撠??? +server.description Description

Offline 118.160.67.82:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,597top 68%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:18 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on 撠??? +server.description Description when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does 撠??? +server.description Description follow?

To tell the rhythm of 撠??? +server.description Description, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 7 hours ago the current world was made.

Tags

Which tags does 撠??? +server.description Description carry, and what do they mean?

Tags published by 撠??? +server.description Description, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 撠??? +server.description Description?

On Rust Metrics, 撠??? +server.description Description sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does 撠??? +server.description Description sit in the rankings?

Ranking for 撠??? +server.description Description: #15,597 on seven-day player hours, top 68% of all ranked servers.

How full does 撠??? +server.description Description get?

Reading for 撠??? +server.description Description: offline at this moment; last seen 26 days 7 hours ago.

Server

Where does 撠??? +server.description Description sit?

Check: location. No region tag comes from 撠??? +server.description Description, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 118.160.67.82:28015.

What Rust version is 撠??? +server.description Description on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by 撠??? +server.description Description. Matching protocol is required to join. Let Steam update your game.

What is the uptime on 撠??? +server.description Description, and is it online?

撠??? +server.description Description reports offline. The last reading came 26 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does 撠??? +server.description Description enforce, and what are its settings?

Check: gather rate. The name 撠??? +server.description Description does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is 撠??? +server.description Description on?

The game generates a procedural map for 撠??? +server.description Description.

Join

How do you connect to 撠??? +server.description Description?

Check: join. Open Rust, press F1, then enter client.connect 118.160.67.82:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build The server runs game build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.