RUST METRICSFlight deck · live data
Data live Servers11,847 Players92,510 Populated3,855 Fresh wipes 3 h385 Scan5 min
‹ All servers117.60.122.115:28015
Offline Full Queue Fresh wipe Wipe due No query

[CN]FUXK 荒野生存

Offline 117.60.122.115:28015 checked 40d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,444no region published
Last wipe207d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does [CN]FUXK 荒野生存 follow?

Its rhythm cannot be told from the wipes of [CN]FUXK 荒野生存 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 207 days 2 hours ago the current world was made.

Tags

Which tags does [CN]FUXK 荒野生存 carry, and what do they mean?

Tags published by [CN]FUXK 荒野生存, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2623 (Protocol): Protocol 2623: join only on the same game version; cs148916 (Build): The server runs game build 148916; ptrak (Networking): Network layer: RakNet, the standard for the game; $rau1 (Region code): Region code reading: au1; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [CN]FUXK 荒野生存?

On Rust Metrics, [CN]FUXK 荒野生存 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does [CN]FUXK 荒野生存 sit in the rankings?

Player hours over seven days put [CN]FUXK 荒野生存 at #15,444, in the top – of all ranked servers.

What player count does [CN]FUXK 荒野生存 carry?

Reading for [CN]FUXK 荒野生存: offline at this moment; last seen 40 days 17 hours ago.

Server

What location is [CN]FUXK 荒野生存 hosted in?

Reading: location. None in the tags, but the name of [CN]FUXK 荒野生存 points to Asia, with region code au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 117.60.122.115:28015.

What Rust version is [CN]FUXK 荒野生存 on?

Rust network protocol 2623 and build 148916 on Linux is the build [CN]FUXK 荒野生存 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on [CN]FUXK 荒野生存, and is it online?

Reading: offline. [CN]FUXK 荒野生存 last answered 40 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on [CN]FUXK 荒野生存?

Reading the name gives no gather rate for [CN]FUXK 荒野生存. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [CN]FUXK 荒野生存?

Procedural map on [CN]FUXK 荒野生存, made by the game's generator.

Join

How do you connect to [CN]FUXK 荒野生存?

Check: join. Open Rust, press F1, then enter client.connect 117.60.122.115:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2623
Protocol Protocol 2623: join only on the same game version.
cs148916
Build The server runs game build 148916.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rau1
Region code Region code reading: au1.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.