本地
Offline 116.8.1.220:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/200
- 29/550
- 103/200
- 18/100
- 72/100
- 15/200
Quick answers
from the figures on this pageWipe schedule
When does 本地 wipe?
To tell the rhythm of 本地, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 days 5 hours ago the current world was made.
Lists and filters
How should you read the tags on 本地?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from 本地. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 本地 appear in Rust Metrics lists and filters?
On Rust Metrics, 本地 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does 本地 sit in the rankings?
Ranking for 本地: #16,957 on seven-day player hours, top 71% of all ranked servers.
What player count does 本地 carry?
本地 is not responding; status offline, last seen 30 days 13 hours ago.
Operator and location
Where does 本地 sit?
Check: location. No region tag comes from 本地, but the name points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 116.8.1.220:28015.
What Rust version is 本地 on?
Rust network protocol 2633 and build 165217 on Windows is the build 本地 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on 本地, and is it online?
Check: connection. 本地 is offline at this moment. Last contact was 30 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.
Map and rules
What rules does 本地 enforce, and what are its settings?
Check: gather rate. The name 本地 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is 本地 on?
Check: map. Procedural, generated by the game, on 本地.
Connection
How can you get onto 本地?
Check: join. Open Rust, press F1, then enter client.connect 116.8.1.220:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.