本地
Offline 116.8.1.218:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 04:23 UTC30d ago | 1 | – | running | 0 |
| Sun 27 Sep, 13:49 UTC30d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/200
- 25/550
- 53/200
- 10/100
- 72/100
- 10/200
Quick answers
from the figures on this pageReset cycle
What happens on 本地 when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does 本地 wipe, and when?
Its rhythm cannot be told from the wipes of 本地 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 30 days ago.
Lists and filters
How should you read the tags on 本地?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from 本地. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 本地 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 本地: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does 本地 sit in the rankings?
Player hours over seven days put 本地 at #14,545, in the top 61% of all ranked servers.
What is the population on 本地?
Reading for 本地: offline at this moment; last seen 29 days 16 hours ago.
Server
What location is 本地 hosted in?
The name of 本地 points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 116.8.1.218:28015.
What Rust version is 本地 on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by 本地. Check: protocol. To join, your game must match; Steam handles the update.
Is 本地 up, and how often does it stay up?
Reading: offline. 本地 last answered 29 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Rules and settings
How is 本地 configured, and what rules are in force?
No gather rate appears in the name: 本地. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 本地?
Check: map. Procedural, generated by the game, on 本地.
How to join
How do you connect to 本地?
Press F1 in Rust and enter client.connect 116.8.1.218:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.