Rust Buds [Solo/Duo]
Online 116.202.51.49:28065 checked 10m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 67 · below 20 is lag, below 10 is badEntities
48 h range 100,713–121,485 · memory 3,050 MBUptime
10 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 19:52 UTC, in 2d 7h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 19:52 UTC2d 7h
- WPT 2Thu 5 Nov, 19:00 UTC8d 6hFW
- WPT 3Fri 6 Nov, 19:52 UTC9d 7h
- WPT 4Fri 13 Nov, 19:52 UTC16d 7h
- WPT 5Fri 20 Nov, 19:52 UTC23d 7h
- WPT 6Fri 27 Nov, 19:52 UTC30d 7h
- WPT 7Thu 3 Dec, 19:00 UTC36d 6hFW
- WPT 8Fri 4 Dec, 19:52 UTC37d 7h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:52 UTC4d ago | 1 | – | running | 0 |
| Tue 6 Oct, 15:24 UTC21d ago | 1 | halved by day 1 | 17.2 days | 1 |
| Thu 1 Oct, 18:35 UTC FW26d ago | 2 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/100
- 0/225
- 16/200
- 8/100
- 11/175
- 29/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust Buds [Solo/Duo]?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
How often does Rust Buds [Solo/Duo] wipe, and when?
Its tag guides the prediction: too few of Rust Buds [Solo/Duo]'s wipes are on record to confirm its schedule. Friday 30 October at 19:52 UTC is when its next wipe is due. The world it runs now was made 4 days 16 hours ago. Its tags carry a weekly wipe schedule.
Tag meanings
How should you read the tags on Rust Buds [Solo/Duo]?
Tags published by Rust Buds [Solo/Duo], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust Buds [Solo/Duo]?
Rust Metrics lists featuring Rust Buds [Solo/Duo]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
What position does Rust Buds [Solo/Duo] hold among Rust servers?
Player hours over seven days put Rust Buds [Solo/Duo] at #9,544, in the top 43% of all ranked servers.
How full does Rust Buds [Solo/Duo] get?
Current headcount on Rust Buds [Solo/Duo]: 0 players, 20 slots available. Check: players over seven days. Average 0, peak 1.
Server
What location is Rust Buds [Solo/Duo] hosted in?
No region tag on Rust Buds [Solo/Duo]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 116.202.51.49:28065.
What Rust version is Rust Buds [Solo/Duo] on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust Buds [Solo/Duo] runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rust Buds [Solo/Duo]?
Check: fps. Average 84 server fps over the last 48 hours, low of 67. Within range. Check: entities. The peak was 121,485, counting buildings, deployables and the rest of the world. Reading: 3,482 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on Rust Buds [Solo/Duo], and is it online?
Reading: online. Rust Buds [Solo/Duo] answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Rust Buds [Solo/Duo] enforce, and what are its settings?
No gather rate appears in the name: Rust Buds [Solo/Duo]. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Buds [Solo/Duo]?
From seed 1057629265, the game generates the procedural map on Rust Buds [Solo/Duo]. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Rust Buds [Solo/Duo]?
Press F1 in Rust and enter client.connect 116.202.51.49:28065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status.