RUST METRICSFlight deck · live data
Data live Servers11,630 Players46,342 Populated3,160 Fresh wipes 3 h94 Scan5 min
‹ All servers116.202.139.157:28015
Offline Full Queue Fresh wipe Wipe due No query

MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad

Offline 116.202.139.157:28015 checked 22d ago

biweekly wipes carbonpremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,983top 71%
Last wipe23d agobiweekly schedule
Next wipe4d 5hSun 1 Nov, 13:38 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 13:38 UTC, in 4d 5h. Its biweekly schedule tag · low confidence

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. WPT 1Sun 1 Nov, 13:38 UTC4d 5h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 10hFW
  3. WPT 3Sun 15 Nov, 13:38 UTC18d 5h
  4. WPT 4Sun 29 Nov, 13:38 UTC32d 5h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 10hFW

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:38 UTC23d ago 1 – running 0
Fri 2 Oct, 11:11 UTC25d ago 1 held half 2.1 days 0
Fri 18 Sep, 17:08 UTC39d ago 1 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 12 it fell below half.

When does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad wipe?

The prediction follows its tag, because too few of MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad's wipes are on record to confirm its schedule. Due on Sunday 1 November at 13:38 UTC is its next wipe. 23 days 18 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad carry, and what do they mean?

Tags published by MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^y (Carbon): Plugin framework in use: Carbon; ^q (Premium): Premium status is required to join. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

On Rust Metrics, MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad hold among Rust servers?

Ranking for MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad: #15,983 on seven-day player hours, top 71% of all ranked servers.

What player count does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad carry?

MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad is not responding; status offline, last seen 22 days 21 hours ago.

Operator and location

Which location does MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad run from?

Reading: location. MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 116.202.139.157:28015.

What Rust version is MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad, and is it online?

Check: connection. MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad is offline at this moment. Last contact was 22 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad configured, and what rules are in force?

Check: gather rate. The name MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugin count: Carbon. Premium status is required to join. VAC is on. That is Valve's anti-cheat.

Which map is live on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

Size 4,500 and seed 88235019: the game generates the procedural map on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

To join: start Rust, press F1 and type client.connect 116.202.139.157:28015. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join. https://link.mgcdrp.de/discord is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^b,gmrust,cs166652,^q,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^y
Carbon Plugin framework in use: Carbon.
^q
Premium Premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.