RustFGpve
Offline 116.116.199.223:28225 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 278/2000
- 235/2000
- 117/200
- 14/200
- 63/300
- 19/100
Quick answers
from the figures on this pageReset cycle
How often does RustFGpve wipe, and when?
The rhythm of RustFGpve's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 46 days 8 hours ago.
Tags
How should you read the tags on RustFGpve?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp128 (Max players): The server holds 128 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RustFGpve. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustFGpve appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustFGpve: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustFGpve sit in the rankings?
Ranking for RustFGpve: #15,025 on seven-day player hours, top – of all ranked servers.
How full does RustFGpve get?
Reading for RustFGpve: offline at this moment; last seen 44 days 6 hours ago.
Operator and location
What location is RustFGpve hosted in?
No region tag on RustFGpve. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 116.116.199.223:28225.
What Rust version is RustFGpve on?
Reading: RustFGpve, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is RustFGpve up, and how often does it stay up?
Check: connection. RustFGpve is offline at this moment. Last contact was 44 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is RustFGpve configured, and what rules are in force?
Reading the name gives no gather rate for RustFGpve. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustFGpve?
Check: map. Procedural, generated by the game, on RustFGpve.
Connection
How do you connect to RustFGpve?
Press F1 in Rust and enter client.connect 116.116.199.223:28225. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.