RUST METRICSFlight deck · live data
Data live Servers11,646 Players42,725 Populated3,027 Fresh wipes 3 h89 Scan5 min
‹ All servers116.116.195.57:28225
Offline Full Queue Fresh wipe Wipe due No query

RustFGpve

Offline 116.116.195.57:28225 checked 9d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 32 64 96 128 PAX 0 /128

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,309top 70%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RustFGpve follow?

To tell the rhythm of RustFGpve, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 18 hours ago the current world was made.

Tags

How should you read the tags on RustFGpve?

Tags published by RustFGpve, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp128 (Max players): Slots: 128; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustFGpve?

These Rust Metrics lists carry RustFGpve: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RustFGpve sit in the rankings?

Ranking for RustFGpve: #15,309 on seven-day player hours, top 70% of all ranked servers.

What is the population on RustFGpve?

RustFGpve is not responding; status offline, last seen 9 days 15 hours ago.

Server

What location is RustFGpve hosted in?

No region comes from RustFGpve. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 116.116.195.57:28225.

What Rust version is RustFGpve on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by RustFGpve. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RustFGpve, and is it online?

Reading: offline. RustFGpve last answered 9 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 October 2026.

Map and rules

What rules does RustFGpve enforce, and what are its settings?

No gather rate appears in the name: RustFGpve. 8 players per group, the default value. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on RustFGpve?

Check: map. Procedural, size 4,000, seed 20260829, generated by the game on RustFGpve. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto RustFGpve?

Check: join. Open Rust, press F1, then enter client.connect 116.116.195.57:28225. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp128,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp128
Max players Slots: 128.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.