RUST METRICSFlight deck · live data
Data live Servers11,644 Players43,541 Populated3,049 Fresh wipes 3 h97 Scan5 min
‹ All servers115.38.148.81:28015
Offline Full Queue Fresh wipe Wipe due No query

JP kokuu sarver PvE

Offline 115.38.148.81:28015 checked 1d ago

COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 111 SERVER FPS

Server fps

48 h low 107 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,664 ×1000

Entities

48 h range 94,664–98,437 · memory 2,787 MB
1239 ET SINCE RESTART 03:22

Uptime

3 h 22 min since its last restart, at the last reading
7-day average1peak 2
Rank#9,864top 44%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory2,787MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5203:0004:0005:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0004:0005:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:56 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does JP kokuu sarver PvE follow?

To tell the rhythm of JP kokuu sarver PvE, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 29 hours ago the current world was made.

Lists and filters

How should you read the tags on JP kokuu sarver PvE?

Tags published by JP kokuu sarver PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does JP kokuu sarver PvE appear in Rust Metrics lists and filters?

On Rust Metrics, JP kokuu sarver PvE sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does JP kokuu sarver PvE sit in the rankings?

Ranking for JP kokuu sarver PvE: #9,864 on seven-day player hours, top 44% of all ranked servers.

How full does JP kokuu sarver PvE get?

Status for JP kokuu sarver PvE: offline. Last seen 25 hours ago. Check: players over seven days. Average 1, peak 2. The last 48 hours peaked at 03:00 UTC, averaging 2 players at that hour.

Operator and location

What location is JP kokuu sarver PvE hosted in?

Check: location. No region tag comes from JP kokuu sarver PvE, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 115.38.148.81:28015.

What Rust version is JP kokuu sarver PvE on?

Rust network protocol 2635 and build 168909 on Windows is the build JP kokuu sarver PvE runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for JP kokuu sarver PvE?

Reading: 110 server fps on average across the last 48 hours. It never dropped below 107. Reading: 98,437 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,787 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on JP kokuu sarver PvE, and is it online?

Check: connection. JP kokuu sarver PvE is offline at this moment. Last contact was 25 hours ago. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 4% uptime over the last 5 full days. It was up 5 of 120 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on JP kokuu sarver PvE?

No gather rate appears in the name: JP kokuu sarver PvE. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on JP kokuu sarver PvE?

Size 4,250 and seed 1172585712: the game generates the procedural map on JP kokuu sarver PvE from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to JP kokuu sarver PvE?

To join: start Rust, press F1 and type client.connect 115.38.148.81:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/x4y7tVvBu.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.