攻打王壕天
Offline 115.199.140.158:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 443/450
- 20/550
- 85/200
- 225/450
- 50/100
- 19/200
Quick answers
from the figures on this pageWipe timing
When does 攻打王壕天 wipe?
To tell the rhythm of 攻打王壕天, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days ago.
Lists and filters
How should you read the tags on 攻打王壕天?
These are the tags 攻打王壕天 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 攻打王壕天 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 攻打王壕天: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does 攻打王壕天 hold among Rust servers?
Player hours over seven days put 攻打王壕天 at #13,337, in the top 61% of all ranked servers.
What is the population on 攻打王壕天?
Status for 攻打王壕天: offline. Last seen 34 days 23 hours ago.
Server details
Which location does 攻打王壕天 run from?
Check: location. No region tag comes from 攻打王壕天, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 115.199.140.158:28015.
What Rust version is 攻打王壕天 on?
Reading: 攻打王壕天, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 攻打王壕天, and is it online?
Check: connection. 攻打王壕天 is offline at this moment. Last contact was 34 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Rules and settings
What settings and rules apply on 攻打王壕天?
No gather rate appears in the name: 攻打王壕天. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on 攻打王壕天?
Check: map. Procedural, generated by the game, on 攻打王壕天.
How to join
How can you get onto 攻打王壕天?
Check: join. Open Rust, press F1, then enter client.connect 115.199.140.158:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.