【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Offline 114.66.56.237:26821 checked 1d ago
Server instruments
last reading Tue 14:00 UTCPlayers now
7% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 125,431–125,431 · memory 3,570 MBUptime
3 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:14 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/100
- 21/88
- 15/100
- 21/100
- 19/200
- 14/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
The busiest point of its recent wipes drew 5 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 follow?
Once a month 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
Tags published by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
On Rust Metrics, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sit in the rankings?
Ranking for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: #2,005 on seven-day player hours, top 9% of all ranked servers.
How full does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 get?
Reading for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: offline at this moment; last seen 46 hours ago. Seven-day check: 3 players on average. Peak reading: 7. Average at the busiest hour was 5 players, at 13:00 UTC over the last 48 hours.
Operator and location
Which location does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 run from?
Reading: location. Nothing in the tags, but the name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 114.66.56.237:26821.
What Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?
Rust network protocol 2635 and build 168909 on Linux is the build 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
Check: fps. Average 29 server fps over the last 48 hours, low of 29. Within range. Peak entity count: 125,431. Buildings, deployables and all else included. Check: memory. Peak use was 3,570 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it online?
Reading: offline. 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 last answered 46 hours ago. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 135 of 168 hours, or 80%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
Check: gather rate. The name 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?
Size 4,096 and seed 1337: the game generates the procedural map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
What do you do to join 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
Check: join. Open Rust, press F1, then enter client.connect 114.66.56.237:26821. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://www.tyteam.net is where its website sits.