RUST METRICSFlight deck · live data
Data live Servers11,795 Players69,100 Populated3,591 Fresh wipes 3 h187 Scan5 min
‹ All servers114.66.56.237:26821
Offline Full Queue Fresh wipe Wipe due No query

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

Offline 114.66.56.237:26821 checked 1d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 14:00 UTC
0 15 30 45 60 PAX 4 /60

Players now

7% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 29 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,431 ×1000

Entities

48 h range 125,431–125,431 · memory 3,570 MB
1239 ET SINCE RESTART 03:58

Uptime

3 h 58 min since its last restart, at the last reading
7-day average3peak 7
Rank#2,005top 9%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory3,570MB48 h peak 6 players
REC 1

Players

AveragePeak
0246813:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:14 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The busiest point of its recent wipes drew 5 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 follow?

Once a month 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Tags published by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

On Rust Metrics, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sit in the rankings?

Ranking for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: #2,005 on seven-day player hours, top 9% of all ranked servers.

How full does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 get?

Reading for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: offline at this moment; last seen 46 hours ago. Seven-day check: 3 players on average. Peak reading: 7. Average at the busiest hour was 5 players, at 13:00 UTC over the last 48 hours.

Operator and location

Which location does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 run from?

Reading: location. Nothing in the tags, but the name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 114.66.56.237:26821.

What Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?

Rust network protocol 2635 and build 168909 on Linux is the build 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Check: fps. Average 29 server fps over the last 48 hours, low of 29. Within range. Peak entity count: 125,431. Buildings, deployables and all else included. Check: memory. Peak use was 3,570 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it online?

Reading: offline. 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 last answered 46 hours ago. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 135 of 168 hours, or 80%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Check: gather rate. The name 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?

Size 4,096 and seed 1337: the game generates the procedural map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

What do you do to join 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Check: join. Open Rust, press F1, then enter client.connect 114.66.56.237:26821. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://www.tyteam.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players 60 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.