RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers114.66.47.43:28015
Online Full Queue Fresh wipe Wipe due No query

[钓鱼佬]/原倍PVE/无权仿官/半月清

Online 114.66.47.43:28015 checked 8m ago

oxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 47 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 72,495 ×1000

Entities

48 h range 70,463–73,182 · memory 1,554 MB
1239 ET SINCE RESTART 04:00

Uptime

4 h 0 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,814top 17%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory1,554MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 4

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:30 UTC7d ago 5 – running 4
Sat 10 Oct, 08:22 UTC18d ago 5 halved by day 4 11.1 days 0
Thu 1 Oct, 18:32 UTC FW27d ago 5 halved by day 4 8.6 days 0
Sat 19 Sep, 12:36 UTC39d ago 3 held half 12.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [钓鱼佬]/原倍PVE/无权仿官/半月清 when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 45 hours in. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. When it didn't hold, by day 4 it fell below half.

What wipe timing does [钓鱼佬]/原倍PVE/无权仿官/半月清 follow?

No next wipe can be predicted for [钓鱼佬]/原倍PVE/无权仿官/半月清, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 20 hours ago.

Tag meanings

Which tags does [钓鱼佬]/原倍PVE/无权仿官/半月清 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins from [钓鱼佬]/原倍PVE/无权仿官/半月清. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [钓鱼佬]/原倍PVE/无权仿官/半月清 appear in Rust Metrics lists and filters?

On Rust Metrics, [钓鱼佬]/原倍PVE/无权仿官/半月清 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does [钓鱼佬]/原倍PVE/无权仿官/半月清 sit in the rankings?

Player hours over seven days put [钓鱼佬]/原倍PVE/无权仿官/半月清 at #3,814, in the top 17% of all ranked servers.

What player count does [钓鱼佬]/原倍PVE/无权仿官/半月清 carry?

Current headcount on [钓鱼佬]/原倍PVE/无权仿官/半月清: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 14:00 UTC, averaging 0 players at that hour.

Operator and location

Which location does [钓鱼佬]/原倍PVE/无权仿官/半月清 run from?

The name of [钓鱼佬]/原倍PVE/无权仿官/半月清 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 114.66.47.43:28015.

What Rust version is [钓鱼佬]/原倍PVE/无权仿官/半月清 on?

Rust network protocol 2635 and build 168909 on Windows is the build [钓鱼佬]/原倍PVE/无权仿官/半月清 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [钓鱼佬]/原倍PVE/无权仿官/半月清?

Check: fps. Average 70 server fps over the last 48 hours, low of 47. Within range. Check: entities. The peak was 73,182, counting buildings, deployables and the rest of the world. Memory peak: 2,467 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [钓鱼佬]/原倍PVE/无权仿官/半月清, and is it online?

[钓鱼佬]/原倍PVE/无权仿官/半月清 reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is [钓鱼佬]/原倍PVE/无权仿官/半月清 configured, and what rules are in force?

Check: gather rate. The name [钓鱼佬]/原倍PVE/无权仿官/半月清 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on [钓鱼佬]/原倍PVE/无权仿官/半月清?

Check: map. Procedural, size 3,500, seed 1005898274, generated by the game on [钓鱼佬]/原倍PVE/无权仿官/半月清. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join [钓鱼佬]/原倍PVE/无权仿官/半月清?

To join: start Rust, press F1 and type client.connect 114.66.47.43:28015. Or press Launch Rust here and Steam opens the game and connects you. https://68509.cn/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.