[钓鱼佬]/原倍PVE/无权仿官/半月清
Online 114.66.47.43:28015 checked 8m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 70,463–73,182 · memory 1,554 MBUptime
4 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:30 UTC7d ago | 5 | – | running | 4 |
| Sat 10 Oct, 08:22 UTC18d ago | 5 | halved by day 4 | 11.1 days | 0 |
| Thu 1 Oct, 18:32 UTC FW27d ago | 5 | halved by day 4 | 8.6 days | 0 |
| Sat 19 Sep, 12:36 UTC39d ago | 3 | held half | 12.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/200
- 9/550
- 73/200
- 10/100
- 61/100
- 5/200
Quick answers
from the figures on this pageReset cycle
What happens on [钓鱼佬]/原倍PVE/无权仿官/半月清 when wipe day comes?
At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 45 hours in. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. When it didn't hold, by day 4 it fell below half.
What wipe timing does [钓鱼佬]/原倍PVE/无权仿官/半月清 follow?
No next wipe can be predicted for [钓鱼佬]/原倍PVE/无权仿官/半月清, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 20 hours ago.
Tag meanings
Which tags does [钓鱼佬]/原倍PVE/无权仿官/半月清 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins from [钓鱼佬]/原倍PVE/无权仿官/半月清. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [钓鱼佬]/原倍PVE/无权仿官/半月清 appear in Rust Metrics lists and filters?
On Rust Metrics, [钓鱼佬]/原倍PVE/无权仿官/半月清 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does [钓鱼佬]/原倍PVE/无权仿官/半月清 sit in the rankings?
Player hours over seven days put [钓鱼佬]/原倍PVE/无权仿官/半月清 at #3,814, in the top 17% of all ranked servers.
What player count does [钓鱼佬]/原倍PVE/无权仿官/半月清 carry?
Current headcount on [钓鱼佬]/原倍PVE/无权仿官/半月清: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 5. The last 48 hours peaked at 14:00 UTC, averaging 0 players at that hour.
Operator and location
Which location does [钓鱼佬]/原倍PVE/无权仿官/半月清 run from?
The name of [钓鱼佬]/原倍PVE/无权仿官/半月清 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 114.66.47.43:28015.
What Rust version is [钓鱼佬]/原倍PVE/无权仿官/半月清 on?
Rust network protocol 2635 and build 168909 on Windows is the build [钓鱼佬]/原倍PVE/无权仿官/半月清 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [钓鱼佬]/原倍PVE/无权仿官/半月清?
Check: fps. Average 70 server fps over the last 48 hours, low of 47. Within range. Check: entities. The peak was 73,182, counting buildings, deployables and the rest of the world. Memory peak: 2,467 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [钓鱼佬]/原倍PVE/无权仿官/半月清, and is it online?
[钓鱼佬]/原倍PVE/无权仿官/半月清 reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is [钓鱼佬]/原倍PVE/无权仿官/半月清 configured, and what rules are in force?
Check: gather rate. The name [钓鱼佬]/原倍PVE/无权仿官/半月清 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on [钓鱼佬]/原倍PVE/无权仿官/半月清?
Check: map. Procedural, size 3,500, seed 1005898274, generated by the game on [钓鱼佬]/原倍PVE/无权仿官/半月清. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join [钓鱼佬]/原倍PVE/无权仿官/半月清?
To join: start Rust, press F1 and type client.connect 114.66.47.43:28015. Or press Launch Rust here and Steam opens the game and connects you. https://68509.cn/ is where its website sits.
