RUST METRICSFlight deck · live data
Data live Servers11,865 Players103,410 Populated3,960 Fresh wipes 3 h555 Scan5 min
‹ All servers114.66.28.199:23701
Offline Full Queue Fresh wipe Wipe due No query

测试服务器勿进

Offline 114.66.28.199:23701 checked 3h ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 77 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,114 ×1000

Entities

48 h range 87,003–99,303 · memory 2,967 MB
1239 ET SINCE RESTART 14:00

Uptime

14 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,557top 34%
Last wipe4h agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory2,967MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0012:0019:0002:0008:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0012:0019:0002:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC4h ago – – running 1
Fri 2 Oct, 11:50 UTC27d ago 1 – – 1
Thu 1 Oct, 11:59 UTC28d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 测试服务器勿进?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half when it didn't.

How often does 测试服务器勿进 wipe, and when?

Once a month 测试服务器勿进 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 4 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does 测试服务器勿进 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from 测试服务器勿进. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 测试服务器勿进?

Rust Metrics lists featuring 测试服务器勿进: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player count

Where does 测试服务器勿进 sit in the rankings?

Player hours over seven days put 测试服务器勿进 at #7,557, in the top 34% of all ranked servers.

How full does 测试服务器勿进 get?

Reading for 测试服务器勿进: offline at this moment; last seen 3 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.

Server

Where does 测试服务器勿进 sit?

Check: location. No region tag comes from 测试服务器勿进, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 114.66.28.199:23701.

What Rust version is 测试服务器勿进 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by 测试服务器勿进. Matching protocol is required to join. Let Steam update your game.

How does 测试服务器勿进 perform?

Reading: 125 server fps on average across the last 48 hours. It never dropped below 77. Reading: 99,303 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,459 MB. What players call lag comes from low fps and an entity count on the rise.

Is 测试服务器勿进 up, and how often does it stay up?

测试服务器勿进 reports offline. The last reading came 3 hours ago. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 157 of 168 hours, or 93%. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Settings and map

How is 测试服务器勿进 configured, and what rules are in force?

Reading the name gives no gather rate for 测试服务器勿进. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on 测试服务器勿进?

Size 4,096 and seed 1337: the game generates the procedural map on 测试服务器勿进 from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

What do you do to join 测试服务器勿进?

Press F1 in Rust and enter client.connect 114.66.28.199:23701. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.tyteam.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.