TEST SERVER
Offline 114.43.100.180:28215 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/128
- 26/100
- 25/100
- 16/200
- 17/200
- 17/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does TEST SERVER follow?
From the force wipe, the next wipe of TEST SERVER is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 53 days 7 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on TEST SERVER?
These are the tags TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): Check: mode. Softcore, which returns part of your inventory when you die; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TEST SERVER?
These Rust Metrics lists carry TEST SERVER: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does TEST SERVER sit in the rankings?
Ranking for TEST SERVER: #15,488 on seven-day player hours, top – of all ranked servers.
What is the population on TEST SERVER?
Reading for TEST SERVER: offline at this moment; last seen 43 days ago.
Server
Which location does TEST SERVER run from?
Reading: location. TEST SERVER gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 114.43.100.180:28215.
What Rust version is TEST SERVER on?
Version check: Rust network protocol 2633 and build 163207 on Windows, run by TEST SERVER. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TEST SERVER, and is it online?
Check: connection. TEST SERVER is offline at this moment. Last contact was 43 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is TEST SERVER configured, and what rules are in force?
Reading the name gives no gather rate for TEST SERVER. The group cap is 8 players, which is the default in the game. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST SERVER?
Procedural map on TEST SERVER, made by the game's generator.
Connection
What do you do to join TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 114.43.100.180:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.