RUST METRICSFlight deck · live data
Data live Servers11,658 Players32,604 Populated2,794 Fresh wipes 3 h75 Scan5 min
‹ All servers114.149.10.131:28015
Offline Full Queue Fresh wipe Wipe due No query

RustRENSHU1

Offline 114.149.10.131:28015 checked 8h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#4,913top 22%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0021:0022:0016:0017:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:47 UTC4d ago – – – 1
Sat 24 Oct, 09:55 UTC4d ago – – – 1
Fri 23 Oct, 11:08 UTC5d ago – – – 0
Fri 23 Oct, 10:51 UTC5d ago – – – 1
Fri 23 Oct, 09:58 UTC5d ago – – – 0
Tue 20 Oct, 10:05 UTC8d ago – – – 1
Tue 20 Oct, 09:30 UTC8d ago 1 held half 3 days 1
Mon 19 Oct, 06:00 UTC9d ago 1 – 1.1 days 1
Thu 15 Oct, 19:14 UTC13d ago 1 held half 3.4 days 1
Wed 14 Oct, 23:15 UTC14d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RustRENSHU1 wipe, and when?

A new world is made every few hours by RustRENSHU1, which keeps no wipe schedule; those resets are not wipes.

Lists and filters

Which tags does RustRENSHU1 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from RustRENSHU1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustRENSHU1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustRENSHU1: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does RustRENSHU1 sit in the rankings?

Ranking for RustRENSHU1: #4,913 on seven-day player hours, top 22% of all ranked servers.

How full does RustRENSHU1 get?

Status for RustRENSHU1: offline. Last seen 8 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 1 players on average.

Server

Where does RustRENSHU1 sit?

No region tag on RustRENSHU1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 114.149.10.131:28015.

What Rust version is RustRENSHU1 on?

Rust network protocol 2635 and build 168909 on Windows is the build RustRENSHU1 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is RustRENSHU1 up, and how often does it stay up?

Check: connection. RustRENSHU1 is offline at this moment. Last contact was 8 hours ago. Reading: 32% uptime over the last 7 full days. It was up 53 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.

Map and rules

How is RustRENSHU1 configured, and what rules are in force?

Check: gather rate. The name RustRENSHU1 does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustRENSHU1?

Check: map. Procedural, generated by the game, on RustRENSHU1.

How to join

How can you get onto RustRENSHU1?

Check: join. Open Rust, press F1, then enter client.connect 114.149.10.131:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.