RUST METRICSFlight deck · live data
Data live Servers11,595 Players34,229 Populated2,837 Fresh wipes 3 h64 Scan5 min
‹ All servers113.149.162.1:28015
Offline Full Queue Fresh wipe Wipe due No query

AMP Powered Rust Server

Offline 113.149.162.1:28015 checked 19h ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,577top 61%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0003:0005:0006:0008:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:15 UTC19h ago – – – 0
Tue 27 Oct, 09:05 UTC19h ago – – – 0
Tue 27 Oct, 08:51 UTC20h ago – – – 0
Tue 27 Oct, 08:47 UTC20h ago – – – 0
Tue 27 Oct, 08:03 UTC20h ago – – – 1
Tue 27 Oct, 06:55 UTC21h ago – – – 0
Tue 27 Oct, 06:54 UTC21h ago – – – 0
Tue 27 Oct, 06:49 UTC22h ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does AMP Powered Rust Server wipe, and when?

A new world is made every few hours by AMP Powered Rust Server, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on AMP Powered Rust Server?

Tags published by AMP Powered Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AMP Powered Rust Server?

On Rust Metrics, AMP Powered Rust Server sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does AMP Powered Rust Server sit in the rankings?

Ranking for AMP Powered Rust Server: #13,577 on seven-day player hours, top 61% of all ranked servers.

How full does AMP Powered Rust Server get?

Status for AMP Powered Rust Server: offline. Last seen 19 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 07:00 UTC, 0 players on average.

Server details

Where does AMP Powered Rust Server sit?

No region tag on AMP Powered Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 113.149.162.1:28015.

What Rust version is AMP Powered Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by AMP Powered Rust Server. Matching protocol is required to join. Let Steam update your game.

How reliable is AMP Powered Rust Server, and is it online now?

AMP Powered Rust Server reports offline. The last reading came 19 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.

Settings and map

How is AMP Powered Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for AMP Powered Rust Server. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join AMP Powered Rust Server?

Press F1 in Rust and enter client.connect 113.149.162.1:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.