局域网Rust服(EAC开启)
Offline 112.96.231.22:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
12% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/200
- 36/550
- 81/200
- 15/100
- 77/100
- 14/200
Quick answers
from the figures on this pageWipe schedule
When does 局域网Rust服(EAC开启) wipe?
To tell the rhythm of 局域网Rust服(EAC开启), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 9 hours ago.
Tags
How should you read the tags on 局域网Rust服(EAC开启)?
These are the tags 局域网Rust服(EAC开启) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 局域网Rust服(EAC开启)?
Rust Metrics lists featuring 局域网Rust服(EAC开启): Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
How full does 局域网Rust服(EAC开启) get?
Status for 局域网Rust服(EAC开启): offline. Last seen 44 days 7 hours ago.
Operator and location
Where does 局域网Rust服(EAC开启) sit?
Check: location. No region tag comes from 局域网Rust服(EAC开启), but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 112.96.231.22:28015.
What Rust version is 局域网Rust服(EAC开启) on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by 局域网Rust服(EAC开启). Matching protocol is required to join. Let Steam update your game.
How reliable is 局域网Rust服(EAC开启), and is it online now?
局域网Rust服(EAC开启) reports offline. The last reading came 44 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is 局域网Rust服(EAC开启) configured, and what rules are in force?
Check: gather rate. The name 局域网Rust服(EAC开启) does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on 局域网Rust服(EAC开启)?
The game generates a procedural map for 局域网Rust服(EAC开启).
How to join
How can you get onto 局域网Rust服(EAC开启)?
Press F1 in Rust and enter client.connect 112.96.231.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.